Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

John Carmack RAGE Interview

The RAGE Interview on AtomicGamer talks with id Software technical director John Carmack about RAGE, id's upcoming first-person shooter. Topics include how the game differs from previous id games, increased story elements, reducing the reliance on darkness, technical capabilities of the new Tech 5 engine, non FPS elements, technical challenges they are facing, the game's more open-world setting, their cancelled Darkness game, how the design has changed, the meaning of the title, their hopes this spawns a franchise, and more. Here's a bit on coming out of the dark:

Yes, we do have the brighter, vibrant areas in the outdoors. Honestly, Iím still fighting the battle to get some of the interior areas brightened up even more. I firmly believe that, for the majority of our players here, being able to actually see and appreciate this stuff is going to make it a better experience because some of the levels that are a dark, muddy messÖyou brighten those up and youíre amazed at all the details thatís there, and all the personality and crafting thatís gone into it. If itís all lost in the mud, people canít see that. So that is an ongoing battle still.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
F1 2014 & 2015 Announced
Royal Quest Launches
Timesplitters: Rewind Still Ticking
Mastertronic Layoffs
Maia Earns $1M
Defiance Game Not Dependent on TV Series
On the Legality of "Code Stripping"
Morning Patches
Morning Crowdfunding Roundup
Op Ed
Gatherings & Competitions
Morning Previews
Morning Consolidation
Morning Mobilization
Morning Metaverse
Morning Tech Bits
Morning Safety Dance
Morning Legal Briefs
Game Reviews
Hardware Reviews
  

 



footer

.. .. ..

Blue's News logo