Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Magicka Patched

There's word of another automatic patch for Magicka on Steam News, as Arrowhead continues to work on whipping their new action/adventure game into shape. The extensive change list follows.

Issues

  • Fixed Move orders such as the one in Chapter 12 (For real this time).
  • Fixed trigger ID sync over network (Should fix Chapter 7 crash).
  • Fixed uninitialized AI crashing.
  • Fixed crashes due to messages arriving early in high latency games.
  • Fixed Vlad incorrect clothes in Chapter 3.
  • Fixed server list bug, which caused users to connect to wrong game.
  • Fixed joining a password protected game through steam overlay.
  • Fixed falling damage not working properly.
  • Fixed "OMG they killed yellow.." achievement awarded when killing purple (Good theory on the LA Lakers)
  • Improved disconnect notice.
  • Improved damages over network.
  • Improved cut scene skip in early Chapter 1.
  • Improved chat position.
  • Improved challenge level selection indicator.

Features/Balance

  • Added Checkpoint to the party in Chapter 1
  • Added missing boss titles in Chapter 1 and 12.
  • Balanced Dwarf Priests (Swedish Chef Brigade); is now more difficult.
  • Balanced Chapter 9 boss; is now more difficult.
  • Balanced Chapter 12 boss; is now more difficult.

Known Issues

  • Beam spells merging sometimes crashes game with stack overflow (for real)
  • Self-shields sometimes get out of sync
  • Players are still able to have too many summons (Changed because of community feedback)
  • Server list sorting not implemented
  • Network congestion on high ping (>400ms) connections still problematic.
  • Game stutters slightly on some systems despite good performance (cause known, fix pending)
  • Steam attempts to install XNA framework every time game is launched or rare occasion
  • Game sometimes hogs uplink bandwidth - (Being researched)
  • "Too fancy for fireballs" achievement is sometimes not awarded
  • Quitting the game while the credits are rolling will not award a game complete.
  • Mouse outside screen in full screen with multiple monitors will minimize the game.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Minecraft: Story Mode - A Telltale Games Series Announced
Blizzard Exploring Gold for WoW Playtime Exchanges
Hotline Miami 2: Wrong Number - Vinyl Collector's Edition
Far Cry 4 DLC Next Month
Ship Ahoy - 4K PC Metal Gear Solid V: Ground Zeroes
Civilization: Beyond Earth for Linux
Tropico 5 Waterborne Expansion Released
Dead Effect Released
Assassin's Creed Unity Season Pass Free Game Claims Live
Notch Buys $70M Beverly Hills Mansion
Evening Patches - Assassin's Creed Unity and More
On Sale
Evening Consolidation
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
etc., etc.
Into the Black
Steam Holiday Sale Begins
  

 



footer

Blue's News logo