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Op Ed

BitMob - Taliban in Medal of Honor: Controversy Based on Misconception.
Yet, in the case of EA’s reboot of Medal of Honor, we have a misconception that we should be able to correct easily. People rankle at the idea of “playing as a Taliban soldier”, but in multiplayer matches that isn’t really an accurate description of what happens. In actuality, the game randomly assigns players to one of two teams. The two sides play identically, and the only real differences are cosmetic or related to objectives in certain modes. In fact, when you play the objective-based modes you automatically switch between American and Taliban, or more accurately, Offense and Defense, at the end of each round.

Gamasutra - Are Long Development Times Worth The Money?
It’s a problem that has haunted – and will continue to haunt – Take-Two. While investors are a bit more patient with games that have Grand Theft Auto in their name, they get antsy when something like Mafia II takes six years to complete. And they’re starting to feel the same way about Max Payne 3.

Gamasutra: Nicholas Lovell's Blog - Snobbish, Arrogant and Elitist - Why Attitudes to Zynga Suck. Thanks GamePolitics.
So when will gamers stop sneering, stop hiding behind their bleating “but Farmville isn’t a game” and start realising that Zynga have done something that traditional games have never done. They have made gaming something for everyone. Isn’t it time we applauded that?

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