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Dawn of War II Patched

The Dawn of War II Website announces that a new patch is now automatically available to update Relic's real-time strategy sequel to version 2.4 (thanks The Patches Scrolls). The 2.4 Release Notes have details on the patch, which are reproduced below.

Release Notes v2.4.0
Dawn of War II: Chaos Rising

Balance Changes

Chaos

Heretics

  • Grenade Launcher damage has been reduced versus retreating units

Space Marines
Assault Marines

  • Jump energy cost has been increased from 50 to 55

Orks
Kommando Nob Commander

  • Speshul Shoota High Explosive Shells damage has been reduced versus retreating units

Weirdboy

  • Warp Vomit negative effects no longer apply to vehicles

Nobs

  • Reinforce cost has been increased from 62/12 to 75/15

Stikkbommas

  • Stikkbomb damage has been reduced versus retreating units
  • Stikkbomb cost increased from 8 to 16

Tyranids
Lictor

  • Assault leap no longer effects retreating units
  • Upkeep increased from 0.0425 to 0.06375
  • Energy cost of Flesh Hook increased from 25 to 50
  • Energy cost of Assault Leap increased from 20 to 40

Bug Fixes

  • Fixed an issue that would prevent the AI from capping points
  • Improved performance on White Walls of Calderis
  • Fixed an issue that would lower the Kommado Nob’s health every time Extra Equipment was unequipped
  • Fixed an issue that was preventing single entity units (Librarian, Weirdboy, Lictor) from properly receiving commander health regen
  • Fixed a rare crash that could occur when users were leaving a game
  • Fixed an issue that could prevent setup teams from moving to other windows while garrisoned

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