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Gratuitous Space Battles Patched

A new automatic version 1.47 update for Gratuitous Space Battles Update is now available on Steam, and presumably the other digital purveyors of the space strategy game. Here are all the changes.

  • Usability: The battle sounds now work much better in cases where they overload from playing too many identical sounds at once.
  • Usability: Added a new tutorial hint to point out the range overlay in the battle screen.
  • Bug Fix: The supply limits window on the choose battle screen now sizes to show all limits correctly.
  • Bug Fix: When creating a custom challenge, the 'challenge' button is not correctly disabled until some ships have been deployed.
  • Bug Fix: Improved code to prevent 'stacking' of ships on the deployment screen (works more reliably now).
  • Usability: New feature, there are now short strips under each icon on the deployment screen to show the name of the ship to aid selection.
  • Mod Support: Added new 'num_submunitions' (limit 6) and 'flaresize' (default 16) to missile data for modders.
  • Mod Support: Found the bug that prevented modded ships from being larger than 256. No known limit now.
  • Usability: The game now checks that any challenge you are about to fight has not been removed from the database, so you are prevented from running corrupt and deleted challenges.
  • Usability: The buttons that filter ships by size on the deployment screen now remember their settings.
  • Bug Fix: Limpet launchers now record shots fired and hit like other weapons.
  • Bug Fix: Usernames that are too long to display now get sensibly cropped in challenge list.

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