Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Supreme Commander 2 Patched

Steam News announces another new patch is now automatically available for Supreme Commander 2, the real-time strategy sequel from Gas Powered Games. The change list is below.

New Features

  • Added a warning dialog when a player accesses multiplayer with modified data
  • Adjusted exploit handling for research during game initialization
  • Adjusted exploit handling for hotkey-triggered commands
  • Land AI will default to Air factories faster on non land maps
  • AI will build units from factories that are outside its primary base radius
  • AI platoons will loiter less and instead attempt to move to the best possible place to do damage
  • The starting base locations will now generate less econ threat to the AI causing the AI to more aggressively target buildings outside the starting base locations
  • The AI will more quickly respond to attrition, and retreat appropriately

Fixes

  • Fixed a potential crash encountered when entering the game summary screen with an AI present
  • Fixed an issue where the AI could repeatedly queue the same unit (especially transports)
  • Cybran AI will now properly research naval walking

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Total War: ROME II Emperor Edition
Strife Open Beta
DCS: Bf 109 K-4 Kurfürst Pre-Purchases
Middle-earth: Shadow of Mordor Trailer
On Sale
Evening Consolidation
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
Into the Black
Saints Row: Gat Out of Hell Announced
Call of Duty Ghosts Free Multiplayer Weekend
Steam AU Refund Legal Dispute
PAYDAY 2 Patch Beta
Infinite Space III: Sea of Stars Trailer
Morning Patches
Morning Crowdfunding Roundup
Op Ed
  

 



footer

Blue's News logo