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An open letter to Paul Bettner on Inside Voice is authored by Ian M. Fischer, formerly of Ensemble Studios, who takes issue with recent comments by Paul Bettner, also formerly of Ensemble, who alleged it was a "crunch culture" that killed the studio (thanks Mike Martinez via Joystiq). Fischer takes issue with the implication that "Ensemble was inefficient and expensive," that closing the studio was a "fiscally responsible decision," and even with Bettner characterizing himself as "a manager" and a "Creative Director" at Ensemble. He concludes with his own take on what caused the disassembly of Ensemble: "If you want to find mistakes with what we did, I’d suggest that those trips into the weeds, looking for new territory, with a partner who wasn’t fond of being there, was more our error. Had we decided to crank out RTS after RTS instead of chasing after the MMOs and FPSs and RPGs and RTS-differents we constantly had in prototype, I’m sure we would have been a more efficient studio that could have operated with zero crunch. The vast majority of us didn’t want to do this. I’m glad for that."
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