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Galactic Command Online; 3000AD's "Last Game"

The Galactic Command Online website now heralds the coming of Galactic Command Online, the MMOG that 3000AD started teasing at the beginning of this month. The game will follow 3000AD's focus on space and planetary combat, and it is said to be "due to be released between Q4/2010 and Q1/2011," offering both a microtransaction-supported subscription-free mode as well as premium subscriptions. 3000AD also tells us this is intended as their last game, not because they are leaving the game business, but that they foresee supporting this over the years going forward with expansions and other updates. The website offers some pre-alpha screenshots and a pre-alpha video trailer along with an extensive FAQ covering various aspects of the project. Here's the bulleted feature list:

    • Seamless space and planetary game worlds with the ability to travel between space and planets seamlessly.
    • Real time twitch (no dice rolling) based action gameplay.
    • Trading and exploration are complimentary and not a primary focus of gameplay.
    • Twelve player races and eight careers to choose.
    • Short career path with each career having the ability to reach a high rank rapidly and without an endless grind.
    • A vast number of player controlled crafts including capital ships (carriers, cruisers, transports), fighters, vehicles etc.
    • Basic and intuitive trading model with ability to trade with NPC units, space stations, planetary bases and other players.
    • Player fleet owned space stations, planetary bases and cities.
    • Ability to build a variety of assets based on career and rank. No complex crafting.
    • Space flight combat action as well as first person, aerial and vehicle combat action on planets.
    • Full 3D cockpit/bridge interface for all player controlled assets.
    • Over 100+ player controlled space and planetary assets ranging from planetary vehicles to massive battleships.
    • First and third person perspective gameplay.
    • Ability to exist in first person mode inside stations.
    • Ability to exist in first person mode inside capital ships (carriers, cruisers, transports) supported via add-on expansion module.
    • Supports a variety of controllers including mouse, joystick, analog gamepads, XB360 Controller For Windows etc.

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