The Windows edition of
Battlefield 1943 is delayed due to challenges
developer DICE is still working through, so gamers will have to wait until early
next year to play the PC edition of the online shooter released for Xbox 360
in July. The World War II game was
planned for release
next month, but
an interview on G4tv.com with Battlefield 1943 producer Gordon Van Dyke
reveals the PC setback:
We haven't released a Frostbite [DICE's game
engine] built game on PC, so going into this project we lacked a starting
foundation we had on Console. There are also many different and unique only
challenges to the PC that has lead to us pushing the release even further to Q1
CY 2010 [early next year]. This was a hard pill to swallow, but it was
absolutely needed to ensure the features and functionality that PC Players have
come to expect from Battlefield on PC are not missing. Things like support for
DirectX 9 and 10, higher player count (up to 32-player matches), wide peripheral
support i.e. Joysticks for flying, VoIP, and ranked server provider hosting. So
it was and still is the absolutely right decision, for quality sake, to not
release until it is ready.