Thinking Brink- Splash Damage's Console Evolution on Gamasutra is a conversation with Splash Damage designer Edward Stern about BRINK, their upcoming action game, focusing in part on the developer applying their experiences from PC development to the world of consoles. Reading this leaves little doubt that Ed's paid his shooter dues: "Obviously, from a PC hardcore FPS background, we know both the best and worst time you can have playing a game is online. It can be astonishing four-dimensional chess. It can be absolutely the best thing you could be doing. It could be tactical and brilliant, or it can be just an exercise in soul-crushing frustration and homophobic, racist, misogynist abuse as well.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 28 February 2015, 08:10.