the History of... bots
-----written in Quake era-----
a (ro)bot is a quake addon that allows players to play against simulated deathmatch opponent(s). the most popular bot is the reaper bot.
      although quake c bots such as the reaper must be run on the server side, a true client side bot can be run on the clientside. this means that even if you don't run a server, you can use client-side bots such as Stooge bot while playing net quake. although the client-side Stooge bot only enhances a player's aim, many other client-side bots such as the mike bot are fully autonomous and run by themselves.
      client-side bots also can not cheat like some quake-c bots can because the client does not have as much access to game information as a quake-c bot does. many players frown upon client-side bots that do not announce their 'botness', and most bots obey the command 'no bots'.

-----current-----
      Quake II bots continue to make progress, offering stronger AI and more options like team play.

-historian kolinahr, updated 98 mar 9