Monolith's Shogo source code release today includes:
- Client-side game source (HUD, player input, special effects, etc.).
- Server-side game source (AI, world objects, etc.).
- Game headers shared between client and server (message types, etc.).
- LithTech engine API headers.
- GameSpy communication library binary. (Needed for listen server.)
- Source code to the stand-alone server.
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