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Date: September 13, 2002
Name: Icewind Dale II version 2.01 Beta 2 Patch
Size: 2.94 MB (3,091,751 bytes)
Source: Black Isle Studios
ftp.bluesnews.com IWD2Patch201b2.zip
PlanetMirror (Australia) File
   
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Description:
VERSION 2.01 beta 2 - 09/12/2002
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

GENERAL
- Added retries to see if this helps those who are having problems with
random assertion message crashes in "chdatatypes.cpp" and other spots
where assertion messages come up during loading.
- Fixed crash problem with Glyph of Warding spell on Kyro-based video cards.

EFFECTS
- Fixed a problem with people who died with Energy Drain active, causing the 
game to become more and more sluggish, particularly in multiplayer. This was
reported when using the Scimitar of Souls/Soulless.
- Tensor's Transformation now disables spell buttons instead of removing them.
- Fixed crash bug when loading a save game with a player that has the Disguise
effect (the most common problem occurring from robes) and having a shield in
Weapon Combo 1, and a crossbow or bow as the currently selected weapon.
- Benefits from Lingering Song no longer apply to neutrals and enemies.

INTERFACE
- Fixed a problem with the user interface switching back to level 1 spells when
selecting spells while certain other effects were active.
- Fixed crash when selling unidentified items in bags to store keepers.
- Fixed random crash/lockup when clicking on the World Map.

RULES
- Fixed a problem where rolling a natural 20 was still not permitting a player
to hit a monster that had AC far greater than the player's normal ability to 
hit.
- Bards now correctly use Charisma modifier for spell DC's instead of 
Intelligence.

SCRIPTS
- Fixed problem with Hide() command not being reset for scripts. This should 
fix Rogue-based scripts that are intended to automatically hide a rogue.
Requirements:
(Minimum)
(Recommended)

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