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1.16n
-Unlatched sv_pure
-Added designer models
-Fixed gamestate reload when running mods in pure mode
1.16k-m
-Fixed Models and Skins not showing up when you have more than the
max ( 256 )
-Fixed Single player loop issue when a bunch of pk3 files ( 100-200
) exist in baseq3
-Fixed issue with greater than 1K server config strings, this only
happens when you have several hundred PK3 files
-Added Q3Space_CTF, a 2 on 2 CTF modification of Q3Tourney6
-Updated bot behaviour to work better with the platform in Q3Space_CTF
-Turn off floating point exceptions ( fixes potential crash right
after startup )
-Fixed unpure client bug when levelshots loaded out of secondary
pk3 files
-Fixed connection issues for pure clients
-Fixed invisible player bug when clients connected during downloads
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