We're putting together resources for the Half-Life Software Developer's Kit. It will
have resources for modellers to learn how to build new characters and weapons for
Half-Life, for mappers who want to learn how to use the more sophisticated Half-Life
entities (that aren't covered in autolycus' excellent WorldCraft tutorial), for texture
artists who wish to make new wads for the game, and for coders who wish to create new game
DLLs for TCs and mods that require them.
Right now, there's a fair amount to do to get the entire SDK in shape for release. In
the meantime, here are some resources that will allow modellers and mappers to start
creating new content as soon as possible (sort of an SDK, Jr.) I will keep the news sites
posted on future updates to the SDK when they become available.