 |
File Download
Note: Other websites,
please link to this page, rather than the files directly. Thanks.
| Date: |
November
19, 2001 |
| Name: |
Gore Test 2
Patch v1.31 |
| Size: |
1.55
MB (1,633,108 bytes) |
| Source: |
4D
Rulers |
| ftp.bluesnews.com |
goretest2patch-v1.31.exe |
| 4D Rulers |
Page |
| 3D
Gamers * |
Page |
| Gameplex
(Switzerland) |
Page |
| PlanetMirror
(Australia) |
File |
| |
|
| |
*Denotes
multiple mirrors available. |
| Description: |
This is the version 1.31 patch for the Gore multiplayer test 2 demo.
Changes in Goretest2 version 1.31
* Server lockup fixed.
* Client optimization (higher framerate) especially in large games.
* Added direct sound support.
* Added mixer config settings, client_system.cfg.
NOTE: See sound_config.txt in the docs for details and troubleshooting the sound system.
* Improved error message when failing to initialize opengl.
* Improved client bandwidth usage sending positional data.
* Improved blackout.
* Fixed '%' character causing strange numbers to appear in messages.
* Fixed high spawn count-down number at start of tactical.
* Changed client flash (flash grendades) to render behind menu.
* Stopped menu & console being automatically hidden all the time during play.
* Improved firing accuracy, especially in high latency / low-bandwidth situations.
* New body armor texture for UMC.
* Improved ability to shoot passed-out and dead players.
* Numerous miscellaneous bug fixes.
* Lowered snipergun secondary fire stamina drain damage.
|
Requirements:
(Minimum) |
Gore Test 2 |
| (Recommended) |
|
|
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Copyright
© 2001 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News script copyright © 2001 James
"furn" Furness & Blue's News.
All rights reserved.
Blue's
News design: 2 Design
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