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Fallout 3 Movies; Interview

A collection of five new Fallout 3 movies is now available, showing off several environments in Bethesda's upcoming post-apocalyptic RPG sequel. The clips can be found on the Fallout Website and mirrored on AtomicGamer. On a related note, there's a Fallout 3 Interview on GamersGlobal discussing the game with Bethesda's Pete Hines, who fills in some details about the V.A.T.S. system, responds to comparisons with Oblivion, gives details on locations, and says that further continuations of the Fallout and Elder Scrolls series are basically a foregone conclusion.

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26. No subject Aug 31, 2008, 07:28 dryden555

 

Surf -- why look for literal reality in this game where there are zombies, etc. The developer went for big explosions when a car is bombed. Certainly not a game breaker.

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25. Exploding cars Aug 31, 2008, 02:32 Surf

 

Well, shooting the rear of a car or the doors should not result in an explosion. Christ if the cars were that volatile imagine a car accident at 20 mph?

get it?

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24. Re: Fallout or none? Aug 30, 2008, 21:18 kxmode

 

    I want the full 3D view, not the 2D crap anymore.
So you can pretty much scratch Dawn of War II, Diablo III, and StarCraft II off your list. Bethesda could've developed a new hybrid 2D/3D engine (like DOW2, SC2, and D3) but they got lazy and recycled their Oblivion engine.

-----
http://www.gamemusicjukebox.com/
Game p/reviewer for http://www.gameindustry.com/
This message was edited at Aug 30, 21:22.
Can you do me a favor? Can you have a great day? Do you think you could do that for me? Thanks.
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23. the videos suggest a good game afterall Aug 30, 2008, 07:42 dryden555

 

these videos changed my mind about Fallout 3. There's some inkling of depth to the skills and perks and there appear to be a varied assortment of weapons. I liked the minigame for cracking passwords since it requires at least some thought. The only issue left unaddressed -- even after looking at the videos -- is the quality of the enemy AI. Mass Effect's AI was mostly brain-dead regardless of difficulty level and that can kill a game like this, especially if it takes 30 hours to complete. So, some cautious optimism is merited.

Btw, the 5th video shows pickpocketing skills

This message was edited at Aug 30, 07:47.
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22. Re: Fallout or none? Aug 30, 2008, 06:33 Optimaximal

 

    I sure hate the exploding cars. Fuel would have evaporated in the explosion much less over years of sitting in a wasteland.
Didn't you pay attention whilst playing either of the Fallout games? Cars run on nuclear fusion - which is demonstrated by the small mushroom cloud when the cars explode.

As for the stupid number of crits/insta-deaths, I'm just assuming at the moment that they ramped the player skills up for demonstration purposes. After all, it wouldn't be much of a developed demo if the guy got killed by the first mole-rat he encountered.

Also, isn't the whole player generation thing a bit pointless if you can just revamp it just before you leave the vault? But then even Morrowind did the whole 'are you really really really really sure?' thing.

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21. Re: Fallout or none? Aug 30, 2008, 04:55 Jerykk

 

    So we should all be happy something is coming out at least.
After the abomination that was Brotherhood of Steel, I don't think that logic really applies.

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20. No subject Aug 30, 2008, 03:56 space captain

 

its not about 3d or 2d, its about insanely brutal and deadly combat, hundreds of non-linear multiple solution quests and a gargantuan labyrinthine dialog system - thats the essence of Fallout

bethesdas version dont have that

looks fun anyways tho
music from space captain:
http://www.soundclick.com/bands/default.cfm?bandID=95514&content=music
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19. Fallout or none? Aug 30, 2008, 03:38 Surf

 

I for one am glad Bethesda got the Fallout license and is trying to modernize the game. If it was between NO fallout or Bethesda's fallout, i for one am glad they are doing it their way. I want the full 3D view, not the 2D crap anymore.

So we should all be happy something is coming out at least.

* I sure hate the exploding cars. Fuel would have evaporated in the explosion much less over years of sitting in a wasteland.

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18. May not be as bad as Oblivion Aug 30, 2008, 00:02 Paranoid Jack

 

I'm somewhat hopeful again after watching all the videos. They were slightly entertaining. And since I'm going through WAR with-drawls I'm bored.

Though the videos had little to nothing that made them feel like the old games the game looks fairly well done as far as the wasteland goes.

Not sure if you should assume everyone is a hardened soldier just because they live in a PA game-world. Hardened killers maybe... but I'm not saying the AI looked fabulous either.

I wasn't interested in the least bit after the last videos. At least now I've got a slight interest in seeing the game played on a powerhouse PC. My hopes are officially raised... though just slightly.

This message was edited at Aug 30, 00:02.
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17. Re: Cool Aug 29, 2008, 22:40 kxmode

 

Real fast...

Likes:

Nuke explosion
Music
RPG (I'm going to assume the town of Megaton is gone because of your actions)
Salvaging weapon, armor, and items
Power Glove

Dislikes:

Retarded AI (come on. these guys are hardened warriors. they shouldn't be push-overs in combat)
weird lighting (where are the shadows?!)
weird color palette (brown and gray FTL)
Excessive swearing
Xbox 360 demonstration (they BETTER release this game on PC with better graphics and a more sophisticated UI)
Feel too much like Oblivion, with guns.


-----
http://www.gamemusicjukebox.com/
Game p/reviewer for http://www.gameindustry.com/
This message was edited at Aug 29, 22:45.
Can you do me a favor? Can you have a great day? Do you think you could do that for me? Thanks.
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16. Re: not helping Aug 29, 2008, 22:40 Jerykk

 

    i noticed there is no "pick pocket" or "stealing" skill.. so it looks like that part of the game is out..
No, I think they just combined it with the Sneak skill. You can see the player pickpocketing a ghoul in the Tenpenny Tower video.

    its also clear that they are counting on the bloody dismemberment deaths to be a huge draw for the game, kinda like Soldier of Fortune was back in its time
I don't think he had the Bloody Mess perk in the demonstration. In the E3 demo, he did and every enemy exploded regardless of where you shot them. In this demo, dismemberment was location-specific and only seemed to occur during critical fatal hits (though, there were an awful lot of critical hits).

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15. not helping Aug 29, 2008, 22:25 space captain

 

i wonder if they think that a pipe sticking from the teeth of that guy on the website is going to win them some points with a certain section of the population

re movies:


also as i suspected from the getgo, the dialog is afterthought at best - you get to pick from 1 - 3 responses consisting of a sentence or two each

it looks like a post apocalyptic oblivion, but the NPCs dont look "right" at all, the characters move like drowsy marionettes - and everything has a slow, floaty sheen to it.. its odd

its also clear that they are counting on the bloody dismemberment deaths to be a huge draw for the game, kinda like Soldier of Fortune was back in its time

looks like it will be a fun action game, but i have serious doubts it will truly be a "Fallout" game in terms of questing and scope and so forth


This message was edited at Aug 29, 22:37.
music from space captain:
http://www.soundclick.com/bands/default.cfm?bandID=95514&content=music
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14. Cool Aug 29, 2008, 20:40 Surf

 

Very much reminded me of Oblivion. Didn't nearly look as atmospheric as Stalker, but overall the game look better than Stalker.

Compared the Mass Effect, the talking and animation of the characters is a huge let down. Through the entire Mass Effect game I never got sick of the dialogue or voice acting, in Oblivion it got very repititious but still was good and amazing.

Fallout 3, Oblivion with guns.

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13. Interesting... Aug 29, 2008, 20:28 Dreagon

 

...but if Oblivion taught us anything.. it's that if Pete Hines lips are moving, he is probably lying. So we shall see.
------
Carpe Papilla

"@Dreagon - Comparing Oblivion to Deer Hunter was just ridiculous and you should be ashamed of yourself... it just made you look like a Class-A cunt." - theyarecomingforyou
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12. Re: No subject Aug 29, 2008, 20:27 Jerykk

 

    Aren't you being a bit TOO nitpicky now?
Not at all. Think about how often you'll be gaining experience and how often you'll be hearing the cash register sound.

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11. Re: Mod Tools? Aug 29, 2008, 20:24 Creston

 

I have heard they wont be released with the game & should be released a few months down the road.

I think some enterprising modder out there (like Wrye) will have no problem hacking up some program that simply lets you import all the Fallout 3 stuff into the Oblivion toolset and mod to your heart's content.

Plus, a ton of the Oblivion mods were made using tools written by the community.

I wouldn't worry.

Creston

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10. Re: No subject Aug 29, 2008, 20:24 Fion

 

I don't want to hear that one voice actor ever.. ever again.

I do hope Bethesta has learned that using a pool of 6 voice actors for 300 hours of voice work is not a good idea of you ever want those voice actors to get work again lol.


As to Fallout. The attention to detail looks solid and the gameplay good. If they get the shooting down, and add a little bit of a STALKER feel, then I'll be buying the game eagerly.

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9. Re: No subject Aug 29, 2008, 20:22 Creston

 

[10) SFX whenever you gain experience are annoying.

Aren't you being a bit TOO nitpicky now?

I'll wait with picking this up until a few months down the road, when there will be 5,000 Mods available for it that turn it into a PC Game, rather than a 360 game.

It looks like I'll be losing a large portion of my time to the next X game anyways.

Creston

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8. Mod Tools? Aug 29, 2008, 19:57 Techie714 ©

 

I'm still pretty nervous about the mod tools being released. I have heard they wont be released with the game & should be released a few months down the road. This is a HUGE IP for Bethesda & they want to milk it for every cent. I really hope they dont add any restrictions to the tool set because it sounds like it's going to be the HUGE fanbase that makes this an AWESOME classic.

R.I.P George Carlin 1937-2008
You and I, we may look the same.
But we are very far apart.
There's bullet holes where my compassion used to be
and there is violence in my heart..-NIN
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7. Re: No subject Aug 29, 2008, 19:09 NiteX

 

You just described Oblivion perfectly.

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