Send News. Want a reply? Read this. More in the FAQ.
User Settings
Styles:
Upcoming one-time events:
Darien/Southeast, WI 01/10
Cuyahoga Falls, OH 01/17
United Kingdom 03/12

Regularly scheduled events

Mirror's Edge Movie, Preview

A new "Stormdrains Level" movie from Mirror's Edge released at GC 2008 is now available online, offering an extended look at gameplay from DICE's upcoming first-person action game. The clip focuses on the game's acrobatic parkour-inspired maneuvers, but a brief glimpse of combat is also included. You can find the clip on ActionTrip and AtomicGamer. There is also a preview of the game on Play.tm.

View
11 Replies. 1 pages. Viewing page 1.
< Prev [ 1 ] Next >

11. Re: No subject Aug 22, 2008, 23:33 Animals for Crackers

 

This reminds me of what Oni should/could have been, from Bungie's detailed musings on it before it was shown for the first time.

Reply Edit Delete Report
 
10. No subject Aug 21, 2008, 23:56 space captain

 

i like the concept, maybe they have a demo at some point

i just dont want it to be some kind of glorified "Dragons Lair" type game - that shit got old 20 years ago
music from space captain:
http://www.soundclick.com/bands/default.cfm?bandID=95514&content=music
Reply Edit Delete Report
 
9. Re: No subject Aug 21, 2008, 23:04 Jerykk

 

From what I've seen and read, the levels are not completely linear. You still have to get from point A to point B and it isn't an open-world game, but you do have multiple ways to do it. It's kinda like multiple routes in a racing game.

And yeah, you can turn off the color assistance.

Reply Edit Delete Report
 
8. Re: No subject Aug 21, 2008, 21:37 Elf Shot The Food

 

I read that you can turn the red markers off. Supposedly they only show the most obvious path through the levels, not necessarily the best/shortest ones.

Reply Edit Delete Report
 
7. Re: No subject Aug 21, 2008, 19:26 The Half Elf

 

Again my issue with the video are 3 things.
1) the person playing knew exactly where stuff was, so some of the blind jumps were a turn off, unlike where in the first demo they actually looked around the room to see where to go.
2)This is basically a jumping version of the old Star War Rebel Assault game. Every thing they have shown of this game indicated there is only 1 way to go. Which puts replaying the game very low.
3) What the hell is with all the ladders with 3 rungs on them? Ya think whoever built the useless pillars out in the middle of a huge room would have FULL ladders to the platforms.

Granted it looks cool, but game play wise I don't see alot happening with the overall game. Not to mention that if people were puking cause of the boat levels in Half Life 2, tons of people are gonna be throwing up playing this.

Reply Edit Delete Report
 
6. Re: No subject Aug 21, 2008, 19:00 Dmitri_M

 

Yeah, reminds me of HL. Looks decent. There does seem to be some skill, probably need to make fine adjustments left and right when walking across the narrow pipes for instance.

They perhaps didn't choose the best section of the game to show off the gameplay though. Running straight and jumping x 6. If the maps are huge (Which they appear to be) and there's lots of stuff to do, I think it'll be great.

Reply Edit Delete Report
 
5. No subject Aug 21, 2008, 18:35 space captain

 

seems like a new type of "on rails" game.. not sure about my interest level
music from space captain:
http://www.soundclick.com/bands/default.cfm?bandID=95514&content=music
Reply Edit Delete Report
 
4. Re: Reminds me of HL1 Aug 21, 2008, 18:35 Wowbagger_TIP

 

As long as it has deeper gameplay than Assassin's Creed. It's kind of retarded to just be holding a button down to make the game do damn near everything for you. At least introduce a little skill to the equation.

Reply Edit Delete Report
 
3. Reminds me of HL1 Aug 21, 2008, 18:08 Tumbler

 

Kind of reminds me of Half-Life (1). I recall that having a lot of path puzzles like this. I couldn't tell where she was going half the time, I'm looking left and she jumps right.

Can't wait to try this though, looks amazing.

Ironclad FANBOI! & Stardock too!
Reply Edit Delete Report
 
2. Re: No subject Aug 21, 2008, 18:04 Jerykk

 

This isn't a first-person shooter. It's a first-person platformer.

Reply Edit Delete Report
 
1. No subject Aug 21, 2008, 17:24 Aero

 

If there's one thing that's great about first person shooters, it's jumping puzzles. Everybody loves those.

Looks okay though.

Reply Edit Delete Report
 
11 Replies. 1 pages. Viewing page 1.
< Prev [ 1 ] Next >


footer