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Evening Q&As [March 04, 2006, 12:29 am ET] - Viewing Comments

  • TimeShift
    Change History; Manipulate Time in “TimeShift” – Saber Interactive CEO Matthew Karch Tells Us How on GameZone discusses the upcoming 4D shooter: "There is no typical mission in the game. One of the things we wanted to do was create a lot of variety in terms of gameplay and visuals. So, for example, in the first mission of the game you are racing through the streets of an altered version of Washington DC before battling it out on foot in front of a burning capitol building. In the next level you are infiltrating a building to rendezvous with your contact before escaping on a zeppelin, which you must defend in the next level."
  • Two Worlds
    RPG Vault's Two Worlds Q&A - Part 1 discusses the upcoming fantasy-themed RPG with Reality Pump's Miroslaw Dymek: "As for replayability, it is quite possible that you will not see all the content in the first run. There is also a multiplayer mode, with unlimited character development, loads of stuff to collect and just sheer fun slaying monsters with your friends. The game scales the challenges and rewards to your level so it should keep you glued to the screen for long time."
  • Dark and Light
    MMORPG.COM's Dark and Light Q&A #10 attempts to satisfy their seemingly insatiable curiosity about NPCube's beta MMORPG, though the focus this time out is Settlers of Ganareth: "Yes, events took too much time to start in SOG. We also apologize for this. Events now start on a regular basis, and our players’ feedback is positive and encouraging. Among the daily animations, a big event starts this week: the dragon of the apocalypse, offering good prices. We hope our players will appreciate it."

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1. Two Worlds. Mar 4, 05:17 Acleacius

 

Can anyone tell from the interview or know about the game, if the Mulitplayer mode is a Coop?

Thanks.

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