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PC Gaming > Skyrim Tweaks/Links/Info, etc
 
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21. No subject Dec 1, 2013, 14:43 Sepharo
 
I ripped the Something Awful Skyrim mod guide for you guys:

http://goo.gl/JoW9lp

Skip to the second half or so for specific mod recommendations

If you happen to be a member you can view it here:
http://forums.somethingawful.com/showthread.php?threadid=3567959
 
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20. September 2013 update Sep 22, 2013, 16:57 Cutter
 
http://www.gamesradar.com/skyrim-mods-make-it-look-next-gen-game/

Reddit Skyrim mods list

Those list the great must have mods as of Sept. 2013.
 
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"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's dead… Well, maybe they're a good thing." - Moe
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19. No subject Feb 6, 2013, 15:59 xXBatmanXx
 
More stuff about mods  
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18. No subject Jan 8, 2013, 00:00 xXBatmanXx
 
New mod that adds lots of stuff:

NPCs usually suck....
 
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17. No subject Nov 2, 2012, 23:24 xXBatmanXx
 
Another good thread for Skyrim

Here
 
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16. No subject Oct 8, 2012, 22:17 xXBatmanXx
 
Anyone have anything updated or favorites they are using?

Thanks. Just installed and going to start a char on PC.
Put over 100 hours into xbox version, excited to max it all out on PC!
 
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15. removed Jun 29, 2012, 06:05 topmywatch777
 
* REMOVED *
This comment was deleted on Jun 29, 2012, 07:59.
 
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14. Quick Question Jun 12, 2012, 03:12 Wowbagger_TIP
 
Are the performance mods, like the CPU Patch still needed, or has something like that been released in an update already? I should get my new vid card tomorrow and I'm looking into the graphics mods to try with it. Just wanted to make sure I still get good performance.  
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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13. No subject May 20, 2012, 23:35 Dev
 
Thanks for linking to the forum. Good post on skyrim mods.  
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12. No subject May 20, 2012, 17:40 xXBatmanXx
 
From our forums today:


Massive numbers of mods. One I can recommend is Warzones - Civil unrest Basically it adds large scale battles between both factions across the map plus random encounters where you can get your backside handed to you. I got mauled recently on my way to riften by a pack of 5 werewolves.

Off the workshop I'd also recommend dragonbone weapons(complete),
Uncle Sheogorath's Really Helpful Hints and Tips,
better *insert city here* (there's alot of them), along with beautiful *insert city*,
detailed outskirts,
lush trees, enhanced high-level gameplay,
crowded cities, The Paarthurnax Fix, arrowsmith(if you're a bow person - make your own arrows),
sounds of skyrim - wilds, and dungeons version,
stronger daedric artifacts,
resilient dragons(holy crap yeah now they're tough), dragon breath shouts(fire and ice are like dragon's now),
Bassem's better Gauldur Amulet,
SKYUI(fixes the damn awful UI - uses SKSE for search functions and other stuff, but not required, also available on nexus),
spend dragon souls for perks(not 1:1 but based on the perk level itself - 4 souls for level 4 perk, 5:5, etc), enchanting freedom, magic scaling and faster vanilla horses.

Haven't even touched on a bunch of other stuff yet, but I prefer to play casters. I'm sure someone will add more.

After I finish my current Deus Ex playthrough I'm going to play Skyrim again. Does anyone know of a GOOD level slowing mod? (That doesn't need Script Dragon)?
Nope haven't seen anything like that, I was thinking ixpbumpbase, but since it doesn't use XP and it's purely on skills. Well maybe it would still work, it take more use of skills to level up then, but you'd have to test it.
 
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11. No subject Dec 22, 2011, 20:32 xXBatmanXx
 
Bhruic wrote on Dec 22, 2011, 17:39:
Skyrim CPU patch

This patch will improve your frame rate by up to 40% in all CPU-dependent situations, i.e. especially in cities.
It works mostly by rewriting some x87 FPU code and inlining a whole ton of useless getter functions along the critical paths because the developers at Bethesda, for some reason, compiled the game without using any of the optimization flags for release builds.
 
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10. UI replacement Dec 18, 2011, 08:39 xXBatmanXx
 
Jerykk wrote on Dec 17, 2011, 15:48:
The first version of SkyUI has been released and is pretty awesome. Bethesda should hire the guy to handle the PC UI for all their future games.

http://skyrimnexus.com/downloads/file.php?id=3863

Kastagir wrote on Dec 17, 2011, 16:03
More than one person has contributed. Also, only the inventory is done. The magic menu, containers menu and whatever else will have to wait for future versions, but the inventory menu shows what can be done with scaleform on the PC.

It requires SKSE and is most easily installed with Skyrim Mod Manager. [/quote:



and

OpticNerve wrote on Dec 18, 2011, 01:54:
One MUST HAVE mod coupled with SkyUI is the Expanded Favorites Menu mod:
http://www.skyrimnexus.com/downloads/file.php?id=3545

Currently since there's a lot of configuration options, using the Nexus Mod Manager to configure this mod to your liking is highly recommended.

 
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9. No subject Nov 17, 2011, 19:40 xXBatmanXx
 
MisterBenn wrote on Nov 17, 2011, 00:00:
Elsweyr. Swamps and dusty plains and a detailed new unarmed fighting system!

I am still loving this, I am so happy that my fave series has a lease of new life. I was worried that all the landscapes would be the same but there is a lot more personality than I expected.

Here are my favourite 2 mods:

Skyrim Tweaks Complete - A tweaked set of configs. I was only playing of High before but I have better view distance and performance with this. Everywhere in game is amazing now, and only open towns like Whiterun have dips in FPS (which I had before mods).

Himmelsrand Custom Shader Suite - This adjusts some of the effects and adds some post processing effects. The colour balance is much more natural than the default and dark areas in the game are dark as they should be so you'll need light sources sometimes. I noticed no change in performance and the results are a huge improvement!
 
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8. No subject Nov 16, 2011, 17:09 xXBatmanXx
 
Cutter wrote on Nov 16, 2011, 14:28:
Cool little mining mod here

http://www.skyrimnexus.com/downloads/file.php?id=193

Makes it way easier to spot nodes.
 
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7. Interface Keys Fix Nov 16, 2011, 17:06 jimnms
 
http://www.skyrimnexus.com/downloads/file.php?id=368

If you use custom key bindings, as you probably have discovered, the interface still tells you to press the default key to perform an action, but you need to press the key that you bound that action to instead. It was frustrating the hell out of me, I kept having to look at the manual to find out what the key shown on the interface's default action was to know what key I needed to press to get something done. I edited the games controlmap.txt to fix this. Now the key that shows in the interface does what it's supposed to do instead of the remapped key. I also changed the map scroll to the arrow keys instead of WASD, and + and - on the numpad zoom in/out on the map.
 
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6. Arrow aim fix. Nov 15, 2011, 23:18 Creston
 
Btw, if the bows in Skyrim baffle you as much as they did me, aim-wise, here's the explanation.

Apparently there's a script in place that checks what you were aiming at until about 100 yards out, and then makes the arrow hit that (ie, your arrow exactly hits where you were aiming.) Beyond that 100 yards, the normal parabolic arc takes over.

This probably explains why I've never been able to hit a fucking Dragon in flight.

Anyway, add this to the [Combat] setting in your skyrim.ini, to turn the entire crap off, and have the parabolic arc ALWAYS determine what you hit.

f1PArrowTiltUpAngle=0.0
f3PArrowTiltUpAngle=0.0

Credit to a guy on the modding forum who figured this out. Forgot his name. (Sorry, forgotten guy!)

Creston
 
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5. No subject Nov 12, 2011, 13:39 xXBatmanXx
 
The Elder Scrolls V: Skyrim – How To Enable Ambient Occlusion.

Dual Monitor, Performance Benchmarks, etc

This comment was edited on Nov 12, 2011, 16:43.
 
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4. Re: Skyrim Tweaks/Links/Info, etc Nov 11, 2011, 14:54 Cutter
 
Frijoles wrote on Nov 11, 2011, 11:56:
Using hotkeys in Skyrim:

"Asign items to your favourites with the F key, click Q then hit the number buttons on the highlighted weapons. Now you can use that to switch fast."

Also load up your innate powers and shouts with the F key and utilize them with the Z key. Also read all the books you come across, you don't have to go through them completly just interact and then close them. Some help notch skills and some give quests.

This comment was edited on Nov 11, 2011, 17:01.
 
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3. Detail tweaks Nov 11, 2011, 12:57 Creston
 
iBlurDeferredShadowMask=3

It improves the sharpness of the shadows and has a least effect on the performance so you may not see any FPS loss even when you have set it to high. You can set this value ranging from 1 – 3 (Low, Medium, High).

fTreesMidLODSwitchDist=0.0000

It improves tree LOD distance. You can change it to 10000000.0000 if you want to improve the LOD distance or keep it as it is.

fShadowLODStartFade=200.0000

It improves LOD distance of shadows. You can change it to ’1000.0000&#8242;.

bTransparencyMultisampling=0

Change it to 1 to enable Transparency MS.

iWaterMultiSamples=0

It improves Water AA sampling. You can change it from 1 to 4 (Low, Medium, High, Ultra). Change it either to improve the eye candy or to improve the performance or find a good balance between two.

bTreesReceiveShadows=0

It improves the tree shadows – You can change it to 1 to enable shadows on trees or keep the shadows disabled if you are looking to squeeze performance out of your machine.

bDrawLandShadows=0

It enables land shadows – You can change it to 1 to enable land shadows. Again, shadows eat a lot of system resources and video card memory, keep it disabled if you are looking to squeeze performance.

fGrassMinStartFadeDistance=0.0000

It improves grass distance. Greatly effects performance. I have tested it up to ’400.0000&#8242; – you can tweak it this variable either for graphics or performance.

iWaterReflectHeight=512 / iWaterReflectWidth=512

It improves Water Reflection Resolution, which obviously will use your system resources. You can either keep it as it is, if you want to improve the performance or even lower it. Or change both to 1024 for eye candy.

bMouseAcceleration=1 If you want to disable mouse acceleration, you can change it to 0. You will need to increase the mouse sensitivity in-game when you disable the mouse acceleration.

uiMaxSkinnedTreesToRender=20 If you are experiencing low textures and other textures related graphics issues, you can tweak this variable to improve texture and skin rendering. You can set this value to 40 to start with. Or keep it as it is, if you are looking to squeeze performance.

.

Additionally, you can add following ini tweaks at the end of the your SkyrimPrefs.ini file:
.

bUseWaterReflectionBlur=1 bReflectExplosions=1 iWaterBlurAmount=4 bAutoWaterSilhouetteReflections=0 bForceHighDetailReflections=1

The above five ini tweaks improve water rendering – Again, you can keep either lower the value or set them as it is, to make water look gorgeous.

fBlockLoadDistanceLow=50000.0000 fBlockLoadDistance=125000.0000 fHighBlockLoadDistanceLow=20000.0000

If you want to improve mesh on long distance in Skyrim, add the above three ini tweaks at the end of the configuration file. These tweaks will improve the mesh distance.

Save the SkyrimPrefs.ini and exit. Start Skyrim and enjoy!

(Cheers to Vespera over on Reddit for these.)

Creston
 
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2. Re: Skyrim Tweaks/Links/Info, etc Nov 11, 2011, 11:56 Frijoles
 
Using hotkeys in Skyrim:

"Asign items to your favourites with the F key, click Q then hit the number buttons on the highlighted weapons. Now you can use that to switch fast."
 
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21 Replies. 2 pages. Viewing page 1.
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