DiRT 2 Delayed for DirectX 11

Codemasters announces the Games For Windows LIVE edition of Colin McRae: DiRT 2 is delayed until December 2009, explaining the game will support DirectX 11 out of the box. Word is:
With the introduction of Microsoft Windows 7, DirectX 11 will be made available both as part of the operating system and as a downloadable update to Windows Vista. Codemasters intends to immediately take advantage of DirectX 11 features that add to the realism of the racing environment. Hardware tessellation will further improve the appearance of water and other surfaces as well as crowd animations.

The shader performance of Shader Model 5.0 (SM 5.0) will aid in creating an even richer 3D experience, enhancing key image quality parameters such as depth of field, ambient occlusion and shadows. These DirectX 11 features, and many others, will add the horsepower needed to improve performance.
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55.
 
Re: DiRT 2 Delayed for DX11
Jul 13, 2009, 12:27
55.
Re: DiRT 2 Delayed for DX11 Jul 13, 2009, 12:27
Jul 13, 2009, 12:27
 
actually, the are coming for you, Ep 2 used limited DX 10 effects and that's why I misremembered in the first place.

http://www.computerandvideogames.com/article.php?id=159955

once again -- I am all for version improvements and not against any new version of DX, but geez developers, make the differences _noticeable_ or we consumers will shrug our collective shoulders. Especially if the framerates drops because of driver issues, which is too often the real-world result for gamers when a new DX comes out.

54.
 
Re: DiRT 2 Delayed for DX11
Jul 10, 2009, 07:02
54.
Re: DiRT 2 Delayed for DX11 Jul 10, 2009, 07:02
Jul 10, 2009, 07:02
 
http://www.microsoft.com/downloads/details.aspx?familyid=1B544E90-7659-4BD9-9E51-2497C146AF15&displaylang=en

Download that, it will tell you what it does not have drivers for. Takes about 3 minutes to install and run.
53.
 
Re: DiRT 2 Delayed for DX11
Jul 10, 2009, 03:21
GT
53.
Re: DiRT 2 Delayed for DX11 Jul 10, 2009, 03:21
Jul 10, 2009, 03:21
GT
 
In this particular case you should have no fears though.
I do though because some of my peripherals such as a force-feedback joystick, two scanners, and one of my printers have no Vista drivers either. Yes, I could spend money to replace these peripherals but it seems unnecessary given their good physical condition and the replacements would be more cheaply constructed than what I have and not be as large or full-featured unless I am willing to spend a lot more money for premium models.
52.
 
Re: DiRT 2 Delayed for DX11
Jul 9, 2009, 14:25
52.
Re: DiRT 2 Delayed for DX11 Jul 9, 2009, 14:25
Jul 9, 2009, 14:25
 
My own biggest complaint with any Windows OS upgrade is that some or most of my otherwise perfectly good devices and peripherals have to be replaced because there are no drivers available for them.

In this particular case you should have no fears though. Windows 7 has been praised by critics and beta testers alike for it's compatibility with peripherals. This is mostly due to Vista driver maturity, they have literally years under their belt already thanks to it's foundation and those initial growing pains won't be around this time.
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51.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 8, 2009, 01:40
GT
51.
Re: DiRT 2 Delayed for DirectX 11 Jul 8, 2009, 01:40
Jul 8, 2009, 01:40
GT
 
in console development, those are considered archaic irrelevancies.
Do you have any idea how old the PS2 is (which still has games developed for it), or how long Sony and Microsoft have pledged to support the PS3 and 360 respectively? The original XBOX may have had a relatively short shelf-life of four years, but the current generation of consoles may be around for even longer than the PS2 given current game development costs.
50.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 8, 2009, 01:28
GT
50.
Re: DiRT 2 Delayed for DirectX 11 Jul 8, 2009, 01:28
Jul 8, 2009, 01:28
GT
 
My long-standing theory is that it's from people don't want to ever pay to upgrade their OS ever, most of whom are probably running a dodgy copy of XP in the first place.
That makes no sense. Why would people who didn't pay for XP worry in the least about upgrading to Windows 7? Do you honestly believe that Windows 7 won't be cracked and available on the Internet for people using pirated XP to download for free?

The people complaining about paying to upgrade to Windows 7 most likely paid for XP and don't see the pressing need to do it again. My own biggest complaint with any Windows OS upgrade is that some or most of my otherwise perfectly good devices and peripherals have to be replaced because there are no drivers available for them. It's just such a waste when the things aren't worn out, and I'm so familiar with how to use them.
49.
 
Re: DiRT 2 Delayed for DX11
Jul 7, 2009, 23:27
49.
Re: DiRT 2 Delayed for DX11 Jul 7, 2009, 23:27
Jul 7, 2009, 23:27
 
shoot that was DX8 and 9 -- mea culpa. episode 2 supports DX10 but the updated effects used are negligible
Episode 2 certainly doesn't support DX10.

the benefits arent truly compelling -- at least not yet.

We saw this in real-world practice with HL2 in DX 9 versus 10 modes. Slightly prettier water and HDR effects that over-saturated the colors
By that logic we should still be on DX5. DX revisions have offered improved visual fidelity and performance. DX10 has already seen some worthwhile implementations and DX11 looks to be more significant - just look up hardware tessellation. If you want to stick to DX9 and XP then knock yourself out but don't try to hold back progress for the rest of us.
"The price of freedom is eternal vigilance."
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48.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 14:36
48.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 14:36
Jul 7, 2009, 14:36
 
shoot that was DX8 and 9 -- mea culpa. episode 2 supports DX10 but the updated effects used are negligible
47.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 14:25
47.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 14:25
Jul 7, 2009, 14:25
 

We saw this in real-world practice with HL2 in DX 9 versus 10 modes. Slightly prettier water and HDR effects that over-saturated the colors -- meh.
When did HL2 get DX10 support?
46.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 14:07
46.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 14:07
Jul 7, 2009, 14:07
 
the benefits arent truly compelling -- at least not yet.

We saw this in real-world practice with HL2 in DX 9 versus 10 modes. Slightly prettier water and HDR effects that over-saturated the colors -- meh.

This comment was edited on Jul 7, 2009, 14:07.
45.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 11:37
45.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 11:37
Jul 7, 2009, 11:37
 
WTF is up with the people who want developers to ignore all that in support of a non-modularized, outdated API like DX9?

My long-standing theory is that it's from people don't want to ever pay to upgrade their OS ever, most of whom are probably running a dodgy copy of XP in the first place. I know that's not all of them, but it's a big percentage.
44.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 08:51
44.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 08:51
Jul 7, 2009, 08:51
 
This is simply a clever way to cover the delay between the console and PC versions. However, I'm not complaining - at least we get DX11 support out of it. DX11 should actually offer much more of a visual improvement than DX10, especially with the hardware tessellation. Hopefully they'll be able to leverage many of the features without requiring a DX11 card but I'll be upgrading anyway.
"The price of freedom is eternal vigilance."
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43.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 07:35
Prez
 
43.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 07:35
Jul 7, 2009, 07:35
 Prez
 
Ah, the first Windows 7 exclusive!!!!

Seriously, if Windows 7 is as good out of the gate as it seems it might be based on the open beta, it may not be much of an issue. I love XP but after 9 years it may be time for an upgrade, especially if there will be new games taking advantage of its features.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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42.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 05:50
42.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 05:50
Jul 7, 2009, 05:50
 
My 8800GTX isn't even a full 2 years old and yet Microsoft are forcing everyone to upgrade again.

This rapid change in PC software and hardware is part of why I prefer PC gaming over console gaming. I enjoy seeing it change.

This comment was edited on Jul 7, 2009, 05:52.
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41.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 02:02
41.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 02:02
Jul 7, 2009, 02:02
 
I don't know how many DX10 games you've played, but I can REALLY tell the difference.

That's nice for you. I can see the differences too ... if i'm told what to look for. But to me, these differences are too miniscule, too small to justify all this new hardware. There is no DX10 game available, which will make my jaw drop more than any other DX9 game. But i regulary hit the screenshot button in WoW, because there is beauty around every corner in a five (!) year old game.

If you're happy with all this new stuff, fine, so be it. It's your taste and your money.

But for me, the graphical changes from 9 to 10 are not improvement enough to spend money on new hardware. Hell, lately i spent much time with some Nintendo DS games, so i presume i'm not "into graphics" anymore
40.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 7, 2009, 00:40
40.
Re: DiRT 2 Delayed for DirectX 11 Jul 7, 2009, 00:40
Jul 7, 2009, 00:40
 
I don't know how many DX10 games you've played, but I can REALLY tell the difference. You only play LotRO to see the difference between DX9 and DX10 to know you could never go back.

The problem is that DX9 can do pretty much everything DX10 can do. Sure, it won't be as optimized but from what I've seen thus far, it doesn't really make any difference. Remember Crysis? ALL of the DX10 effects could be done in DX9 via a config file hack. Not only that, but they actually ran better in DX9! Stalker: Clear Sky has some nice DX10 effects but again, I'm sure they could also be done in DX9. It almost makes me believe that MS is paying developers to use DX10/11 so that gamers have a reason to use Vista or Windows 7. Hell, look at Stormrise. That game was a console port built on DX9, yet the PC version was DX10 only. What kind of retard made that choice? There had to be some MS involvement there.
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39.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 6, 2009, 18:33
39.
Re: DiRT 2 Delayed for DirectX 11 Jul 6, 2009, 18:33
Jul 6, 2009, 18:33
 
Hopefully, nVidia will get its act together and spit out some kickass DX11 cards next year. The GPU release at the end of 2009 doesn't count - the 28nm cards are what I am waiting for!
38.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 6, 2009, 18:11
38.
Re: DiRT 2 Delayed for DirectX 11 Jul 6, 2009, 18:11
Jul 6, 2009, 18:11
 
i do not need DX10! Why should i need DX11, if i'am not able to distinguish DX9-, DX10- or DX11-screenshots or trailers without some explanation for which little details i have to look?
I don't know how many DX10 games you've played, but I can REALLY tell the difference. You only play LotRO to see the difference between DX9 and DX10 to know you could never go back.

But hey ... if your willing to stay with DX9, that's your choice.
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37.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 6, 2009, 17:40
37.
Re: DiRT 2 Delayed for DirectX 11 Jul 6, 2009, 17:40
Jul 6, 2009, 17:40
 
I wouldn't want the developers to stick with an API that is 7 years old. I think many of us, after 7 years of changes, expected to see significant differences on our computer screens looking at game X running DX9 versus game X running DX11 on the same PC. That's what people are having a hard time with and that is why people still have Windows XP running DX9.

These slight performance improvements and other minor improvements after 7 or 8 years of development are quite sad actually, even if it does provide developer improvements (which of course are crushed by the developer incentive to support the more lucrative console market, which happens to be DX9).s{

This comment was edited on Jul 6, 2009, 18:00.
36.
 
Re: DiRT 2 Delayed for DirectX 11
Jul 6, 2009, 17:22
36.
Re: DiRT 2 Delayed for DirectX 11 Jul 6, 2009, 17:22
Jul 6, 2009, 17:22
 
Obviously you're not a developer so everything you said is not true at all. I've written many apps in DX9, DX10 and some in DX11 now. DX11, as well as 10, are not minor updates to 9. The API is VERY different. While 11 does refine on top of 10, the new features are not minor at all. But I don't expect a non-dev to really understand that.

About the question of why bother since consoles only do DX9...well it's pretty obvious really. Perhaps so the PC version can be unique in some way instead of being a simple port? If you can do something to make the game better why not do it? So what if it only benefits the PC. Each version of one game being exactly the same across all platforms is just pointless to begin with. It's better to take advantage of each platform to make it the best you can on there.

Plus, what good is all this new hardware if games are stuck in the past of 5 years ago (or more)?

It's nonsensical and just wrong to ask "why bother" if consoles can't do X or Y. Gaming is not just about consoles. That's just one part of it. Consoles are fine, I have every one of them, but I still greatly prefer the PC and I want my games to take full advantage of it like I would for any platform/hardware.
That's actually all very informative, thanks for clarifying.

One thing though. While I'd like to share your optimism on how DX11 could make PC gaming unique, I think you'll find the reality of it not so great. I predict devs will continue to laterally port DX9 console games to a DX9 PC game because they'll see porting to DX11 as a poor return on investment for the PC due to the threat of piracy. The trend over the last few years has been to seek out the path of least resistance. For both devs and the mass amount of consumers.

I welcome it, I just don't see it being adopted like it used to for the PC.

This comment was edited on Jul 6, 2009, 17:28.
"You don't get what you deserve, you get what you get."
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