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Op Ed

Gamasutra - Can Games Become 'Virtual Murder?'.
If, in this hypothetical future, we're capable of stripping away our empathy and compassion to murder a 99% realistic virtual human (and maybe even enjoy it), will we be psychologically any different from people who actually murder those of flesh and blood? Having perhaps unintentionally trained ourselves to become cold-blooded killers through systematic desensitization, will we be emotionally capable of doing the same thing in waking life?

IncGamers - WoW is Killing itself. Thanks Ant.
Yeah, that's right, you heard me. WoW is in the act of committing suicide, and Blizzard don't even know it. Now, before you get all huffy and angry with me (save that for later, you Blizzlovers, you), allow me to give you a bit of background. And when I say background, I mean way, waaaaay back, to the games that inspired WoW in the first place, and to where these games went wrong.

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14. Re: fundamental problems in WoW article Jul 2, 2009, 21:35 eunichron
 
It was large scale raids and battlegrounds that made WoW popular in the first place. For anyone that played the game since Day 1 can tell you, the population was fairly small until Blizzard started implementing more raid-friendly mechanics (MC was originally nearly impossible because stats such as Defense for tanks and Spellpower for casters didn't even exist in the game)... and the popularity of WoW exploded between the releases Blackwing Lair and Naxxramas because of the polish and ease of access to the raiding game (at least comparably to EQ and DAoC), and the maturation of battleground PvP.

WoW is committing suicide, but it's not because of raids and battlegrounds... it's because Blizzard is getting progressively lazy with their content (just look at their just released preview of the upcoming T9 armor sets; all cloth sets look the same, all plate sets the same etc.), and is trying too hard to make end-game appeal to ALL castes of players, instead of catering to the hardcores that made the game popular in the first place.

This comment was edited on Jul 2, 2009, 21:35.
 
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    Date Subject Author
  1. Jul 2, 10:38 Re: Op Ed InBlack
  2. Jul 2, 12:32  Re: Op Ed peteham
  3. Jul 2, 13:22   Re: Op Ed Agent.X7
  4. Jul 2, 14:42 Re: Op Ed Ruffiana
  7. Jul 2, 15:05  Re: Op Ed Cutter
  5. Jul 2, 14:45 Re: Op Ed Zadig
  6. Jul 2, 14:51 Re: Op Ed Hellbinder
  8. Jul 2, 15:08  Re: Op Ed nin
  9. Jul 2, 16:40   Re: Op Ed sir
  10. Jul 2, 16:40   Re: Op Ed Beamer
  11. Jul 2, 16:51   Re: Op Ed Buckermann
  12. Jul 2, 18:38 Re: munch munch space captain
  13. Jul 2, 18:51 Re: fundamental problems in WoW article space captain
>> 14. Jul 2, 21:35  Re: fundamental problems in WoW article eunichron
  15. Jul 3, 04:41   Re: fundamental problems in WoW article peteham


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