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| [Jul 01, 2009, 1:47 pm ET] - Share - Viewing Comments |
DPerry.com,
the homepage of Dave Perry, now features a video showing off Gaikai, the
cloud-based gaming service announced earlier this year. The clip
shows off Spore, Mario Kart, LEGO Star Wars II, Need for
Speed ProStreet, World of Warcraft, EVE Online, as well as
Photoshop (to show non-gaming applications for the service), all running in a
browser with no client downloads. The clip is accompanied by more from Perry on
the project's background and goals, word that those interested in beta testing
should sign up at the Gaikai Website, and this overview:
"We are not in competition with any other streaming company or technology, our
business model is entirely different. I will be talking about it more during my
up-coming speeches at video game conferences. (Develop this month, and GDC
Europe are the next two.)." Here is a list of points he makes about the planned
service and the video demonstration: (1) No installing anything. (I'm
running regular Windows Vista, with the latest Firefox and Flash is installed.)
(2) This is a low-spec server, it's a very custom configuration, fully
virtualized. Why? To keep the costs to an absolute minimum. We had 7 Call of
Duty games running on our E3 demo server recently.
(3) Data travel distance is around 800 miles (round trip) on this demo as that's
where the server is. I get a 21 millisecond ping on that route. My final delay
will be 10 milliseconds as I just added a server in Irvine California yesterday,
but it's not added to our grid yet. (So this demo is twice the delay I
personally would get, the good news is I don't notice it anyway.)
(4) This server is not hosted by a Tier 1 provider, just a regular Data Center
in Freemont California. Also, I'm not cheating and using fiber connections for
our demos. This is a home cable connection in a home.
(5) We don't claim to have 5,000 pages of patents, we didn't take 7 years, and
we do not claim to have invented 1 millisecond encryption and custom chips. As
you can see, we don't need them, and so our costs will be much less. ;)
(6) We designed this for the real internet. The codecs change based on the need
of the application, and based on the hardware you have. (Like Photoshop must be
pixel perfect.)
(7) Our bandwidth is mostly sub 1 megabit across all games. (Works with Wifi,
works on netbooks with no 3D card etc.)
(8) If you hear any clicks, they are coming from my wireless headset microphone.
I won't use that next time I promise. :)
(9) I made a few video cuts using Windows Movie maker to cut out dead air. Like
Need for Speed has far to many menus with loads & delays between them. So I
tried to keep the pace up so you see plenty of demos.
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| 21. |
Re: Gaikai Demonstration Movie |
Jul 2, 2009, 10:15 |
Creston |
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take Jaguar at Oak Ridge National Laboratories that is the second most powerful super-computer in the world and cost in the neighborhood of $100,000,000. It has about 40,000 or so quad-core 2.3ghz AMD Opterons, which would be a fine CPU to run the latest game. If we take that and, just to be sporting (extremely sporting), give each CPU the equivalent of an 8800, you'd be able to have 40,000 concurrent users.
Yeah, but at a cost of 2,500 bucks a user. Erm? How the hell would ever make that kind of money back?
As much as I don't like OnLive and think it's a scam to just get investor money, at least the OnLive guy doesn't just make miraculous bullshit statements about his numbers.
21 milliseconds for an 800 mile round trip, Dave? On your home's cable? Yeah, let's see you ping that a thousand times in a row, and what the average ping is. I'm going to guess it'll be more in the range of 60-70. (Can someone with cable test this? Go to speedtest.net and pick a server that's a few states away. It tells you your latency as well as your up/down pipes.)
Less than a megabit of bandwith for your games? I'm going to call five THOUSAND times bullshit on that, unless you're planning on having everyone play Zelda for the NES 8 bit on your technology.
At least Onlive realizes that in order to get at least a DECENT image up, they need 5Mbits of continuous streaming bandwith (which you can pretty much forget already anyways, unless you've got a high speed connection in a low use area.)
Less than a megabit is a joke. Perry is taking shots at his "competition", but the bullshit he's putting up is right about as big as theirs.
But, hey, sure thing Perry. I'm sure everyone will line up to play Call of Duty (I'm betting he was talking about the first Call of Duty) at 640*480 and low details. For RENT.
(Edit : Actually, now that I think about it, this is probably aimed at the netbook market, since everyone and his dog seems convinced that THAT is where the real money is to be made. Since netbooks come with shitty screens anyways, nobody will notice the crappy resolution or details.)
Creston
This comment was edited on Jul 2, 2009, 10:23. |
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Date |
Subject |
Author |
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1. |
Jul 1, 13:53 |
Re: Gaikai Demonstration Movie |
Zzet |
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2. |
Jul 1, 14:28 |
Re: Gaikai Demonstration Movie |
Aero |
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3. |
Jul 1, 14:35 |
Re: Gaikai Demonstration Movie |
Joss |
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7. |
Jul 1, 15:35 |
Re: Gaikai Demonstration Movie |
Jerykk |
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8. |
Jul 1, 16:57 |
Re: Gaikai Demonstration Movie |
Wildone |
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9. |
Jul 1, 18:41 |
Re: Gaikai Demonstration Movie |
Beamer |
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16. |
Jul 1, 23:37 |
Re: Gaikai Demonstration Movie |
Jerykk |
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17. |
Jul 2, 00:16 |
Re: Gaikai Demonstration Movie |
Cutter |
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4. |
Jul 1, 14:50 |
Re: Gaikai Demonstration Movie |
nin |
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5. |
Jul 1, 15:12 |
Re: Gaikai Demonstration Movie |
ldonyo |
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6. |
Jul 1, 15:22 |
Re: Gaikai Demonstration Movie |
Skoll |
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10. |
Jul 1, 18:51 |
Re: Gaikai Demonstration Movie |
Dev |
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11. |
Jul 1, 18:56 |
Re: Gaikai Demonstration Movie |
space captain |
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12. |
Jul 1, 19:13 |
Re: Gaikai Demonstration Movie |
Dev |
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18. |
Jul 2, 00:56 |
Re: Gaikai Demonstration Movie |
space captain |
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20. |
Jul 2, 07:59 |
Re: Gaikai Demonstration Movie |
Dev |
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13. |
Jul 1, 19:41 |
Re: Gaikai Demonstration Movie |
Dev |
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14. |
Jul 1, 22:18 |
Re: Gaikai Demonstration Movie |
Aero |
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15. |
Jul 1, 22:32 |
Re: Gaikai Demonstration Movie |
Dev |
| >> |
21. |
Jul 2, 10:15 |
Re: Gaikai Demonstration Movie |
Creston |
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19. |
Jul 2, 04:37 |
Nice Demo... what about Fullscreen? |
eRe4s3r |
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22. |
Jul 2, 15:44 |
Re: Gaikai Demonstration Movie |
Dev |
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