The Tech Report -
Where have all the sims gone?
"Maybe simulators are just canaries in a coalmine, a genre representative
of a much larger trend in video games: the move toward simplicity. Even
before the days of Nintendo's Wii console, video games were becoming easier
and more accessible, all for the sake of becoming more mainstream. There's
no doubt it worked. Video games now generate $9.5 billion in revenue
annually, but at the expense of the more niche genres. Sim fans like myself
are a dying breed, it seems. All I have left to do is yearn for the glory
days and start working on my 'back in my day' stories for all of you young
whippersnappers."
The Bottom Feeder- Indie Games Should Cost More, Pt. 1. Thanks
Slashdot.
"XBox Live gave the trend a big push by charging $5 or $10 for most
titles. That was still enough to get rich on when the gold rush was going.
It isn't going anymore. I was genuinely surprised when people seriously
complained that Braid, one of the coolest, most innovative titles out last
year, was an entirely reasonable fifteen bucks."
GameBizBlog - Why Edge-Online's Whole Team Quit.
"Edge-Online's new bosses claim they want to "integrate" the online and
print facets of the magazine. I believe this to be an error. Although the
Edge voice ought to be maintained throughout all its activities, any attempt
to reshape a dynamic daily website in the image of a monthly print magazine
is conceptually and practically highly problematic. The story of the game
industry is now being told via lightning fast websites and blogs of
phenomenal competence and editorial quality. The days when giant print
brands dominated the mediascape are over."