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The
Doomworld Forums have an interesting follow-up to the fact that DOOM 3
made use of a "zfail" method of rendering shadows that is patented
by Creative Labs (thanks Ant). Recalling this, they asked id's John Carmack
how this might impact plans to release the DOOM 3 source code under the GPL at a
future date. Sure enough, this situation could potentially result in patent
infringement:
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