TF2 Cheats Disciplined

The Team Fortress 2 Website has another scolding from the TF Announcer, who is dismayed to learn players are unlocking Team Fortress 2 achievements by cheating, forcing a few week-long suspensions:
This time it seems a number of you used an external application to unlock all of your achievements in order to get items unfairly. Coming as a surprise to no one with the ability to retain memories of the recent past, I have taken these items from the perpetrators for one week.

Can I trust that this episode has finally taught you a lesson? I should live so long. Having watched how the sorry lot of you comport yourselves on the battlefield and in the forums, I would consider it a small miracle to trust one of you enough to lick stamps without asphyxiating.
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Re: TF2 Cheats Disciplined
Feb 27, 2009, 14:50
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Re: TF2 Cheats Disciplined Feb 27, 2009, 14:50
Feb 27, 2009, 14:50
 
Except for the fact that the scout is way overpowered now. He can slip past sentries unharmed, and essentially stop an uber team dead in its tracks. Scout is the ONLY class that can do ANYTHING to an uber team (if you don't count the Pyro's minor ability to blast them back).
Seems like a lack of skill to me. I have no problem killing scouts just as I didn't have a problem before this update. If a scout slips past a sentry unharmed and that actually causes a detriment to your team, then it's your fricken team's fault! If you leave a sentry untended allowing the scout to achieve something major by simply slipping past it, then it's your own fault for expecting a sentry to be overly capable on its own, and it's your team's fault for lacking any other form of proper defense.

Same thing with stopping an uber team dead in its tracks - this is one thing that Valve will probably work on, as I mentioned in my original post where I already said that Valve certainly hasn't been perfect here, but even that doesn't make them unstoppable. It simply changes up the strategy. The old ways don't work anymore - now you have to be sure to change up your tactics to adapt to the changing field. Scouts are still as unarmored as ever, and it's easy to take them down to prevent them from stopping an uber team.

And, it's not like an uber team was totally unstoppable before, so you shouldn't expect them to be unstoppable now.


I like the achievements, and many other people do too. For those who want to circumvent them with tools or achievenent servers, good for them. I don't feel at a disadvantage when I don't do that, because the weapons are well-balanced enough to allow me to continue to be effective. I'll get the weapons whenever I happen to get the achievents, seems simply enough to me.


Fuck that! It's not their fault that Valve can't control their kids. Guess what, if you design it, and we get around it, you're at fault, not us.
It's up to the designer to ensure the end user can properly utilize whatever it is they've designed.

This is bullshit.

Can I trust that this episode has finally taught you a lesson?
I want to kick him in his teeth.
Time for you to chill out and learn the concept of "sarcasm"

It's not a "him" who's saying that, it's the aggressive, evil-sounding female announcer who says that in-game. It's not like Valve is actually scolding as children those who use the unlocker program, they're using the personality of the character they already built up.

This comment was edited on Feb 27, 2009, 14:51.
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