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| [Feb 10, 2009, 2:00 pm ET] - Share - Viewing Comments |
Publisher Warner Bros. Interactive Entertainment and developer Monolith
Productions
announce that F.E.A.R. 2: Project Origin should now be available in North
American stores for Games for Windows, Xbox 360, and PlayStation 3. A
recently released playable Windows demo offers a sample of the
horror-themed first-person shooter sequel, while there are also demos on the
Xbox LIVE Marketplace and the PlayStation Store. Here's a bit from the
announcement: BURBANK, Calif. – February 10, 2009 – F.E.A.R. 2: Project
Origin, developed by Monolith Productions and published by Warner Bros.
Interactive Entertainment, ships to retail stores in North America today for
Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3
computer entertainment system and Games for Windows®. F.E.A.R. 2: Project Origin
is the sequel to F.E.A.R., the critically acclaimed supernatural first-person
shooter, and ushers in a new dimension of paranormal horror, cinematic combat
and highly kinetic action.
F.E.A.R. 2: Project Origin is a blend of advanced visceral combat mixed with
seamless game pacing set inside a sinister and paranormal universe that begins
shortly before the ending of F.E.A.R. A Special Forces squad is on a routine
mission when the city of Auburn is rocked by a supernatural explosion. Alma, a
girl with immense power and a thirst for revenge, has unleashed her wrath upon
the city and thrown it into chaos. Tension builds as the squad must combat enemy
forces and the supernatural as they struggle to find a way to stop Alma and
uncover the mysterious forces arrayed against them before it’s too late.
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| 43. |
Re: Ships Ahoy - F.E.A.R. 2 |
Feb 10, 2009, 22:46 |
Jerykk |
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This is a guy who apparently likes regenerating health. Yeah, that pretty much disqualified his opinion from the get-go. However, another odd thing I noticed is that he mentioned Quick Time Events in the summary sentence for the review, yet never elaborates further in the actual review. Given how much people hate QTEs, you'd think he'd talk about them more.
Edit: Whoops, guess he does mention them. Sigh. I'll never understand why developers feel the need to add QTEs or button mashing to games, though it's usually a very obvious sign that a game wasn't designed for the PC.
This comment was edited on Feb 10, 2009, 22:51. |
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Date |
Subject |
Author |
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1. |
Feb 10, 13:10 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
dryden555 |
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2. |
Feb 10, 13:17 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Bundy |
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3. |
Feb 10, 13:19 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Quboid |
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4. |
Feb 10, 13:24 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Bundy |
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5. |
Feb 10, 14:01 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Fion |
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12. |
Feb 10, 15:01 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Agent.X7 |
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6. |
Feb 10, 14:23 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Caveman |
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11. |
Feb 10, 14:59 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
[THA] Hamst3r |
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15. |
Feb 10, 15:18 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Quboid |
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17. |
Feb 10, 15:26 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
Frijoles |
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21. |
Feb 10, 16:33 |
Re: Ships Ahoy - F.E.A.R. 2: Project Origin |
[THA] Hamst3r |
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7. |
Feb 10, 14:28 |
Re: Ships Ahoy - F.E.A.R. 2 |
Aero |
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9. |
Feb 10, 14:36 |
Re: Ships Ahoy - F.E.A.R. 2 |
Bundy |
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8. |
Feb 10, 14:32 |
Re: Ships Ahoy - F.E.A.R. 2 |
necrosis |
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10. |
Feb 10, 14:43 |
Re: Ships Ahoy - F.E.A.R. 2 |
Mostly_Harmless |
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13. |
Feb 10, 15:05 |
Re: Ships Ahoy - F.E.A.R. 2 |
JohnBirshire |
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14. |
Feb 10, 15:16 |
Re: Ships Ahoy - F.E.A.R. 2 |
eRe4s3r |
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16. |
Feb 10, 15:24 |
Re: Ships Ahoy - F.E.A.R. 2 |
Bundy |
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18. |
Feb 10, 15:44 |
Re: Ships Ahoy - F.E.A.R. 2 |
RP |
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19. |
Feb 10, 15:58 |
Re: Ships Ahoy - F.E.A.R. 2 |
necrosis |
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20. |
Feb 10, 16:26 |
Re: Ships Ahoy - F.E.A.R. 2 |
Ecthelion |
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23. |
Feb 10, 16:42 |
Re: Ships Ahoy - F.E.A.R. 2 |
eRe4s3r |
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22. |
Feb 10, 16:36 |
Re: Ships Ahoy - F.E.A.R. 2 |
eRe4s3r |
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24. |
Feb 10, 16:44 |
Re: Ships Ahoy - F.E.A.R. 2 |
Ray Ban |
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25. |
Feb 10, 16:55 |
Re: Ships Ahoy - F.E.A.R. 2 |
eRe4s3r |
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49. |
Feb 11, 05:23 |
Re: Ships Ahoy - F.E.A.R. 2 |
Muscular Beaver |
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50. |
Feb 11, 09:00 |
Re: Ships Ahoy - F.E.A.R. 2 |
NKD |
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51. |
Feb 11, 11:14 |
Re: Ships Ahoy - F.E.A.R. 2 |
Creston |
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26. |
Feb 10, 16:55 |
Re: Ships Ahoy - F.E.A.R. 2 |
Quboid |
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27. |
Feb 10, 17:00 |
Re: Ships Ahoy - F.E.A.R. 2 |
PHJF |
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28. |
Feb 10, 17:05 |
Re: Ships Ahoy - F.E.A.R. 2 |
eRe4s3r |
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29. |
Feb 10, 17:18 |
Re: Ships Ahoy - F.E.A.R. 2 |
MMORPGHoD |
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30. |
Feb 10, 17:35 |
Re: Ships Ahoy - F.E.A.R. 2 |
eRe4s3r |
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31. |
Feb 10, 17:36 |
Re: Ships Ahoy - F.E.A.R. 2 |
Creston |
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34. |
Feb 10, 18:02 |
Re: Ships Ahoy - F.E.A.R. 2 |
Kxmode |
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35. |
Feb 10, 18:36 |
Re: Ships Ahoy - F.E.A.R. 2 |
PHJF |
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37. |
Feb 10, 19:16 |
Re: Ships Ahoy - F.E.A.R. 2 |
Creston |
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38. |
Feb 10, 19:17 |
Re: Ships Ahoy - F.E.A.R. 2 |
Ant |
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39. |
Feb 10, 19:35 |
Re: Ships Ahoy - F.E.A.R. 2 |
Quboid |
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41. |
Feb 10, 21:27 |
Re: Ships Ahoy - F.E.A.R. 2 |
Overon |
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42. |
Feb 10, 22:27 |
Re: Ships Ahoy - F.E.A.R. 2 |
PHJF |
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43. |
Feb 10, 22:46 |
Re: Ships Ahoy - F.E.A.R. 2 |
Jerykk |
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44. |
Feb 11, 00:07 |
Re: Ships Ahoy - F.E.A.R. 2 |
Prez |
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45. |
Feb 11, 00:17 |
Re: Ships Ahoy - F.E.A.R. 2 |
PHJF |
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32. |
Feb 10, 17:49 |
Re: Ships Ahoy - F.E.A.R. 2 |
Bludd |
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33. |
Feb 10, 17:55 |
Re: Ships Ahoy - F.E.A.R. 2 |
Quboid |
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36. |
Feb 10, 18:43 |
Re: Ships Ahoy - F.E.A.R. 2 |
KilrathiAce |
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40. |
Feb 10, 21:26 |
Re: Ships Ahoy - F.E.A.R. 2 |
KilrathiAce |
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46. |
Feb 11, 00:20 |
Re: Ships Ahoy - F.E.A.R. 2 |
KilrathiAce |
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47. |
Feb 11, 00:28 |
Re: Ships Ahoy - F.E.A.R. 2 |
PHJF |
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48. |
Feb 11, 00:45 |
Re: Ships Ahoy - F.E.A.R. 2 |
Bundy |
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52. |
Feb 11, 12:38 |
Re: Ships Ahoy - F.E.A.R. 2 |
hiya |
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53. |
Feb 11, 14:22 |
Re: Ships Ahoy - F.E.A.R. 2 |
Ecthelion |
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54. |
Feb 12, 10:23 |
Re: Ships Ahoy - F.E.A.R. 2 |
Agent.X7 |
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55. |
Feb 12, 14:53 |
Re: Ships Ahoy - F.E.A.R. 2 |
eRe4s3r |
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