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EVE Online Retail Bonuses

Eurogamer outlines the perks to be included in the upcoming retail boxed version of EVE Online, CCP's science fiction MMORPG. The bonuses, available to existing subscribers as well as newcomers, include a 60 day subscription, a special ship, a head start in faction standings, an insider career guide, and the ability to gift friends with extended VIP trials in the game that can earn bonus time if the friend subscribes. The boxed version is expected in stores next month.

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23. Re: EVE Online Retail Bonuses Feb 7, 2009, 16:21 Frijoles
 
There's a common phrase in EVE along the lines of, you're never 100% safe. But, in highsec space there are Concord ships (the police). If someone aggresses you, Concord shows up and blows your ship up. However, pirates will usually use throw-away ships and work in groups. So the person who attacks you dies while the others scoop up the remains. I'm a bit surprised they'd attack a complete noob, however, since there's very little to be gained. They have to replace their ship as well. They usually go for juicier targets (there are cargo scanners so you can see what people are transporting).

Just have to be careful no matter where you are. And once you're in a large alliance, moving OUT of 0.0 space is actually more dangerous due to wars. I feel more comfortable mining or ratting a dead-end 0.0 space than I do any high or low sec space.

Other MMOs (like WoW) have PvP and PvE servers. On a PvP server, you are safe until around level 20 or so in WoW. On PvE you're safe all the time from other players.
 
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22. Re: EVE Online Retail Bonuses Feb 7, 2009, 07:08 Rigs
 
Well, thanks guys for the insight. Much more info than I expected and not even one trip across the Jersey state line.

Anyway, I think I might hold off for now. It seems like EVE requires a lot (if not all) of time to devote to it, which isn't in an abundant supply for me right now. The concept sounds very interesting - some aspects sound very X3-ish. Corps, blueprints, stuff like that. Just much more social.

One thing that caught my attention is that higher ranked players can invade the noob areas and reek havoc. That doesn't sound like a very good design decision to me. Granted, life isn't fair but it would be extremely frustrating and I don't think that's the goal of the game - or any game. I would have thought that players past a certain level would not be able to enter a newbie area, or if they could, not be able to fight. Are all MMORPG's similar in this respect? (If you haven't guessed - yes, I'm a major noob when it comes to MMO's. My specialty is sims, particularly racing and space sims)...

=-Rigs-=
 
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'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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21. Re: EVE Online Retail Bonuses Feb 7, 2009, 01:32 Scottso
 
Seriously, more than any other came I can think of, Eve requires a LOT of patience. You can't speed grind to high levels and you can't have your high level buds come and level you up. Because it takes real time to learn skills you just have to wait. You can speed it up in various ways, buy investing in implants or training up in various learning skills, but you still have to wait a certain amount of time.

Most of the folks who complain that it's boring are folks that don't have the patience to get their skills up high enough to be able to either PvP well, or be competitive in the PvE stuff like trading and manufacturing. They also tend to be the folks that need to be herded along by the game telling them where to go and what to do next. Unlike almost every other MMO out there today, in Eve you can do what you want. There is no "best" way to go or "best" thing to do. You can do anything you like. Anyone can train to do anything. It just takes time to be good at it.

It's definitely not a game for everyone. But if you have the patience and you are a self-motivated type of person Eve is a lot of fun. If you are the kind player that needs the game to give you clear and definite goals at all times you will not like it at all. Everything in the game is player driven. Even the items you buy. If you've never played Eve you don't know what crafting really is.
 
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20. Re: EVE Online Retail Bonuses Feb 7, 2009, 01:05 Flatline
 
I have to ask, is the game worth getting?

The game rewards you for not playing. You train your skill in real world time, regardless of if you are logged in or not.

My experience with EVE online was never leaving the baby sectors, grinding my way up with mining to get a corvette that could actually do more than the first 2 combat missions (which took me nearly a month to train/save) and then within 10 minutes of getting my ship, someone came into the n00b sector and fragged my ship after demanding a 100k ISK bribe to keep me alive.

I canceled my account shortly after that. Amusingly enough, I canceled my WoW account after a similar incident where I rolled a new toon and spent two or three days trying to spawn into the n00b area, which was under permanent raid from level 60's.
 
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19. Re: EVE Online Retail Bonuses Feb 7, 2009, 00:44 Ginny
 
You can sign up to the collected effort (faction) as an individual corp, just you and your buddy if you like, or join with others allready signed up.

Either way like the man says, it's a lot more casual style joining a militia corp, less serious win at all costs, thou must devote your body and soul ect...

There's still metagamming cheating going on, in other words if you did join a corp, chances be have it that a small number of that group will have mulitple accounts seated in the other sides camp, so going it alone with your bud might be better if you don't fancy an unfair virtual kick in the teeth every so often.
 
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18. Re: EVE Online Retail Bonuses Feb 7, 2009, 00:07 Frijoles
 
Hey Ginny, how does that FW work? Do you have to be in a corp to do it or can you take part solo? I have a buddy who hates EVE because of the requirement for corps. I think he might enjoy FW though if he didn't have to join a top of the line corp to have fun.  
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17. Re: EVE Online Retail Bonuses Feb 6, 2009, 23:47 Tanto Edge
 
Wow.. that sounds like EQ fun!  
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http://www.youtube.com/watch?v=705LEH3j2g0&t=0m24s
http://www.youtube.com/user/tantoedge
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16. Re: EVE Online Retail Bonuses Feb 6, 2009, 20:10 Jason
 
I have to ask, is the game worth getting? I've been on the sidelines watching it evolve and despite numerous reviews and such, I still can't find a definitive answer. Some say is sucks

There is NO shortcut for the training time. You are looking at 5 months of flipping skills to either have competitive battleship skills or be in a useful T2 hull, with a useful level of support skills -> unless you want your contribution to a fleet fight to usually just be putting a point of scramble on someone (yawn).

A lot of people join up all excited, then can't use the energy to catch up in any sort of way, as the training times are absolute.

I recently restarted my 6 month old character, but I keep seeing all the reasons I quit first time round. In nearly a month of ongoing play since restarting, I have nearly finished 1 skill, and I have 3 other 16-40 day long trains that cockblock progress on the character.

You can't resolve the generalisation requirement (by making lots of specialists), unless you have 1 account per specialist, as you are only allowed to train 1 character per account.
 
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15. Re: EVE Online Retail Bonuses Feb 6, 2009, 17:34 Ginny
 
Nonetheless, there's a lot of freedom to do what you want. Just remember that all the good quality stuff comes from 0.0 areas on the map, and to get there and use those resources, you'll want to get in to a good corp/alliance.

I could tell you myself what bull that is, however this guy from the eve-o spells it out for what happens in 80% of all cases.

1. 0.0 is hard work, I already have job I don't need a second. I play EVE for fun.

2. 0.0 Alliance stuff is only worth it if you are the boss. (apologies to Alliance leaders who say it's hard work, I'm not doubting that it is but you chose your role).
Everyone else is an S.E.V. You do what they tell you to do, fly what they want you to fly, often at your own expense, (so your fail fit doesn't make the alliance Epeen shrink on CAOD or SHC). Run the plexes only when they tell you. Add in all mandatory gate camps, POS seiges, Bubble camps, dictors, Alarm clock ops, etc. and you basically are slave to Sov. If you don't like it go back to Empire. OK I did and with FW I'm having fun again.

3. Metagaming is not a social activity.
I understand the attraction but frankly I don't want any part of it. Hacking TS, crashing forums, all that "must do anything to win @ internet spaceships" out side of actually just playing the game is just sad imho.

4. Freedom
Its Ironic that 0.0, the player's high end heaven has less freedom than Empire. Oh sure there is no Concord and you dont have to worry about Sec status but outside that who cares? 0.0 is about "Go Big or go home". With Faction Warfare I can travel less than 5 or 10 jumps get pew pew, not worry about Sec hits, have fun with my friends AND enemies(who I actually get know and EGADS form relationships with even if they are adversarial).I can then Logoff and not have to worry about whether or not someone in State Protectorate is going to defect to the Goons, disband the alliance and lock me out of my stuff. I can make my money, (enough to satisfy my needs), buy whatever I want, I can even mine if I want to! As a matter of fact I can do most anything I want, when I want and how I want in Empire. Can I build Capships and Titans? Well no, but they are a hassle to use and maintain so I have no use for them. What about moon mining? Dysprosium is good I hear...no hassles with that amirite?

Quite frankly, in my experience there is far more social interaction in FW than there is in the metagaming madness that is 0.0. I can fight Guys like Val Erian, or Friedrich's FOOM without all the hate and animosity so common in 0.0 culture.

So CCP I ask you, please reconsider this attitude that 0.0 is the be all and end all of the game.


 
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14. Re: EVE Online Retail Bonuses Feb 6, 2009, 16:36 Frijoles
 
EVE is really.. really.. fucking boring. BUT... There is real adrenaline pumping when you're out in the middle of nowhere either hunting someone or running away. If you are going to solo, just stop now. There's no point. Most of the fun comes from joining a corp and fighting for your territory. Or joining a pirate corp and ganking people (or so I'm told, fucking pirates). If you do join, look in to getting in to EVE University. They help you out with the basics and get you started in EVE.

The game has various aspects to it: PvP (main focus), Crafting (Mining/Research), Markets, Missions, and Politics. Most things drive the PvP aspect of the game.. that is after all what it is built around. People buy secondary accounts (and more) to focus on each of these areas. You can do it with one char, but if you are focusing on manufacturing stuff, you aren't focused on PvP, so it's a trade off. Nonetheless, there's a lot of freedom to do what you want. Just remember that all the good quality stuff comes from 0.0 areas on the map, and to get there and use those resources, you'll want to get in to a good corp/alliance.

I've stopped and rejoined EVE a few times. It's the most boring game I've ever played. But then you get in to a group and manage to take down a massive ship worth millions of isk (possibly billions), and that is the high that keeps people playing. Knowing that you're out in your tiny ship risking it all. It's also the cause for me swearing and being pissed off for the whole next day, because I lost an expensive ship.

Fun times.. and boring times.
 
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13. Re: EVE Online Retail Bonuses Feb 6, 2009, 15:45 Ginny
 
It's a shame ccp can't take the time to offer any kinda of bonus rewards to those that have been subscribing to their service aproaching 6 years.

The only reward the loyal customers are currently getting are nearly double subscription rates, due to the fact they insist on you palming them with the allmighty dollar.
 
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12. Re: EVE Online Retail Bonuses Feb 6, 2009, 15:33 Orogogus
 
From what I've read, it's not likely to be worth it if you're planning to just jump in and play solo -- it's not Elite with lots of players, nor WoW in space. So most of the fun involves joining a corporation and finding ways to contribute to its cause and participating in coordinated actions. And politics are a big deal? I think? So if that doesn't sound like fun, it's probably a pass.  
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11. Re: EVE Online Retail Bonuses Feb 6, 2009, 15:33 PacoTaco
 
Rigs you get a 14 day free trial, I wouldn't go spend money on the boxed version, its just a load of hype with things you can download for free, if you like the free version and the cost of the box pays for the subscriptions then get it at that time. Free sub coupons cost them nothing.

The game hit its peak about a year ago, the last 2 expansions have ruined the game in my opinion. I was playing 3-8 hours a day for 3 years straight, now I just try to help people avoid Eve. Read my previous rants about Eve.
 
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10. Re: EVE Online Retail Bonuses Feb 6, 2009, 15:22 Rigs
 
Despite the chance of being beat to a pulp, thrown in a trunk and driven out to a Jersey swamp, I have to ask, is the game worth getting? I've been on the sidelines watching it evolve and despite numerous reviews and such, I still can't find a definitive answer. Some say is sucks, some say it 'sucks you in and doesn't let go'. So, which is it? I was in the beta two days before it ended and only got a brief glimpse - basically as far as a creating my character and being plopped down in a busy area where no one knows your name nor do they care. At the time, the tutorial didn't work, so I had no way of learning what to do, so I just shelved it. Now, after watching for a few years, seeing it continue past Earth and Beyond, Star Wars Galaxies and other sci-fi MMORPG's without folding I'm seriously considering putting my foot in the water for real. I like games like X3, Freelancer, Evochron and such so this looks to be a good fit...what say you?

=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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9. Re: EVE Online Retail Bonuses Feb 6, 2009, 14:37 dubfanatic
 
I think they need to include samples of 5-Hour Energy drinks so new players don't fall asleep during "gameplay."

what the hell are you talking about, watching your spaceship go vrooooom and park itself in front of an asteroid is FUN!
 
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8. Re: EVE Online Retail Bonuses Feb 6, 2009, 14:10 Theo
 
delve is a mad house right now fun fun tho  
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Everyone on Bluesnews is synical, get over it.
edit: i cant spell, this is my disclaimer.
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7. Re: EVE Online Retail Bonuses Feb 6, 2009, 12:16 Xyggy
 
I think they need to include samples of 5-Hour Energy drinks so new players don't fall asleep during "gameplay."  
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6. Re: EVE Online Retail Bonuses Feb 6, 2009, 11:35 Frijoles
 
I hear Delve is a madhouse right now. I tried to join in last night and hit a gate camp. Interesting time to be in the game.  
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5. Re: EVE Online Retail Bonuses Feb 6, 2009, 09:35 InBlack
 
Well actually I was talking about a fresh total server reset. Either that or a brand new server.

Those are the only two cases in which I would seriously consider a return to EvE.
 
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I have a nifty blue line!
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4. Re: EVE Online Retail Bonuses Feb 6, 2009, 08:25 MTechnik
 
Yup, one of the alliance heads dissolved the alliance in what is supposedly a goonswarm infiltration/turning.  
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23 Replies. 2 pages. Viewing page 1.
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