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John Carmack Interview

The father of FPS on GamesRadar is a short Q&A with John Carmack, talking with the id Software Technical Director about Quake Live and the state of gaming. One question asks about PCs versus consoles, and he expresses mixed feelings about the whole platform balance of power: "There are definitely days when I wish we could just focus on the PC, and do bleeding edge stuff on there. There are interesting technical things, looking across the spectrum of graphics cards, looking at the very latest stuff on there, but there are also times when I say, “Wow, the 360 is a nicer place to develop games.” You bypass a lot of the issues there. Wouldn’t it be nice just to develop strictly for that platform. As far as future research, there’s interesting things where—as we look toward the next generation of console development—most of these technical trends will be preceded by earlier versions of them on the PC. And we’re certainly looking at CUDA programming, Larrabee prototyping, as AMD looks toward Fusion, those are all things where we use the PC as an early sounding-ground for what the more dominant (sales-wise) consoles are going to eventually wind up being."

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9. Re: John Carmack Interview Nov 26, 2008, 00:04 Wowbagger_TIP
 
One more nail in the PC only games coffin!
That nail was pounded years ago. Id hasn't done anything interesting in quite a while.
 
Avatar 9540
 
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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8. Re: John Carmack Interview Nov 25, 2008, 18:13 Bone43
 
One more nail in the PC only games coffin!  
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7. Re: John Carmack Interview Nov 25, 2008, 17:51 sponge
 
Blame the sad state of the gaming press. There are so many interesting questions one could ask someone like JC, and yet the most we get is stupid shit like "WAT DO U LIEK PC OR CONSOLE?!" This isn't even an issue of softball or hardball questions, this is an issue of dumb questions.  
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6. Re: John Carmack Interview Nov 25, 2008, 14:06 Bluesfanboi
 
This is just like that recent blather with Gabe Newell...nothing innovative, new or compelling was mentioned.

Open design PCs have greater capacity than crippled by design consoles and thusly are harder to manage? Say it isn't so John!

Cutting edge PC innovations will be streamlined (crippled) for the next generation of console hardware? Who could possibly imagine such a thing!

John has accomplished more than most with his multiple once in a lifetime achievements and this is what we get to read about..the equivalent of forum noise.

This comment was edited on Nov 25, 2008, 14:06.
 
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5. Re: John Carmack Interview Nov 25, 2008, 13:47 dryden555
 
consoles wouldnt be so damned annoying if it werent for their lack of both system RAM and GPU RAM. Consoles can barely buffer anything without haing to go back to the disc or drive. Perhaps the next gen of consoles will be better equipped. I'm tired of texture draw in, constant disc access, and frame rate issues.  
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4. Re: John Carmack Interview Nov 25, 2008, 12:19 Rilcon
 
I detest how consoles are taking so much focus, but at least he's honest about what they're doing and why.  
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3. Re: John Carmack Interview Nov 25, 2008, 12:01 shul
 
No word on the iphone/ipod game?? nothing?!?!

anyone tried cube on the iphone? it actually works, although the controls are accelerometer based and confusing..
 
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2. Re: John Carmack Interview Nov 25, 2008, 11:50 Jackplug
 
consoles consoles consoles, oh god weve lost john to them now..
Hmmm never heard the word PS3 hahaha, most probaly cos its bloomin
horrid to program...
 
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1. Re: John Carmack Interview Nov 25, 2008, 10:53 InBlack
 
Its hard not to listen when the "King of Nerds" speaks, it is however unfortunate most of the time you have to be just as nerdy if not more so to make sense out of it.  
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I have a nifty blue line!
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