WhatIfGaming has a post about the controls in the PC edition of
Dead
Space, after playing around with a prerelease edition of the sci-fi horror
game. They take strong issue with the controls, saying "The smoothness compared
to consoles is just not there, and from what we can tell it doesn’t seem like a
patch can fix most of the issues. Inventory stack access becomes frustrating
when fighting with monsters and aiming for on-the-fly changes." They contacted
EA and got the following explanation: "Dead Space for PC is an equivalent
experience to that on consoles. The controls are different and customizable, but
we feel it’s in the best ability for the players to match what the console
experience is like." Reviews of the PC edition are not yet appearing, it will be
interesting to see whether this is considered an issue for others.