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| 61. |
Re: ... |
Sep 13, 2008, 16:17 |
Creston |
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Actually, it's a <i>crappy</i> space sim. It's a decent <i>flight</i> sim.
Space sims don't have "banking". That's an atmospheric-only thing.
Space sims don't need you to be under thrust to go at "max speed". You just increase speed as long as the thrust is on, and coast at that speed forever until you turn and put on the thrust in a different direction.
Space sims don't have a "max distance" for a shot. A laser or bomb will go on forever and, barring hitting something (or molecular decay in the case of a bomb) will continue on forever. Targeting may be an issue as it's easier to avoid the further you are -- but you'd never see a laser, traveling at the speed of light, coming anyway so you couldn't judge it. If you could see it to begin with, which you can't, because there's no air or dust in space to cause minute reflections you can see as it passes by you.
So, to sum up:
1. It has banking and turn rates tied to how fast you are going. This is air, not space.
2. Max thrust must be maintained so you're at max speed, which really shouldn't exist.
3. Max distance on weapons.
The kind of game you're advocating sounds like a ton of fun...
Creston
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Date |
Subject |
Author |
| |
1. |
Sep 8, 10:24 |
That's cause it sucks ass |
Ravor |
| |
2. |
Sep 8, 10:30 |
Re: That's cause it sucks ass |
Creston |
| |
3. |
Sep 8, 10:34 |
No subject |
Wallshadows |
| |
17. |
Sep 8, 12:03 |
Re: No subject |
Jerykk |
| |
4. |
Sep 8, 10:57 |
No subject |
dryden555 |
| |
5. |
Sep 8, 11:09 |
Good |
MMORPGHoD |
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6. |
Sep 8, 11:11 |
No subject |
Veinman |
| |
7. |
Sep 8, 11:16 |
Re: No subject |
PHJF |
| |
12. |
Sep 8, 11:40 |
Re: No subject |
Krovven |
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8. |
Sep 8, 11:23 |
... |
theyarecomingforyou |
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9. |
Sep 8, 11:25 |
No subject |
Paketep |
| |
10. |
Sep 8, 11:26 |
No subject |
Zzet |
| |
13. |
Sep 8, 11:53 |
Re: No subject |
Hpankin |
| |
14. |
Sep 8, 11:59 |
Re: No subject |
Zzet |
| |
16. |
Sep 8, 12:01 |
Re: No subject |
Jerykk |
| |
34. |
Sep 8, 13:50 |
Re: No subject |
Creston |
| |
11. |
Sep 8, 11:35 |
Good |
Dreagon |
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15. |
Sep 8, 12:00 |
No subject |
Rosco |
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36. |
Sep 8, 13:59 |
Re: No subject |
Ant |
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18. |
Sep 8, 12:08 |
... |
theyarecomingforyou |
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24. |
Sep 8, 12:55 |
Re: ... |
Ecthelion |
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27. |
Sep 8, 13:20 |
Re: ... |
Wildone |
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28. |
Sep 8, 13:33 |
Re: ... |
Ecthelion |
| |
30. |
Sep 8, 13:36 |
Re: ... |
NKD |
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31. |
Sep 8, 13:37 |
Re: ... |
nin |
| |
35. |
Sep 8, 13:52 |
Re: ... |
Ecthelion |
| |
42. |
Sep 8, 14:48 |
Re: ... |
kanniballl |
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43. |
Sep 8, 15:21 |
Re: ... |
Wag |
| |
37. |
Sep 8, 14:02 |
Re: ... |
VoodooV |
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19. |
Sep 8, 12:33 |
wrong |
Dreagon |
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20. |
Sep 8, 12:35 |
Re: wrong |
Fion |
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21. |
Sep 8, 12:44 |
Re: wrong |
Prez |
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22. |
Sep 8, 12:51 |
SW Force Unleashed |
Tumbler |
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23. |
Sep 8, 12:53 |
So... |
KS |
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25. |
Sep 8, 12:56 |
No subject |
Verno |
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26. |
Sep 8, 13:01 |
Re: No subject |
Fion |
| |
29. |
Sep 8, 13:36 |
... |
theyarecomingforyou |
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33. |
Sep 8, 13:49 |
Re: ... |
Ecthelion |
| |
38. |
Sep 8, 14:08 |
Re: ... |
Creston |
| |
39. |
Sep 8, 14:27 |
Re: ... |
Ecthelion |
| |
40. |
Sep 8, 14:36 |
Re: ... |
GinRummy |
| |
41. |
Sep 8, 14:45 |
Re: ... |
MMORPGHoD |
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53. |
Sep 9, 14:27 |
Re: ... |
KS |
| >> |
61. |
Sep 13, 16:17 |
Re: ... |
Creston |
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32. |
Sep 8, 13:39 |
No subject |
m00t |
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44. |
Sep 8, 16:06 |
... |
theyarecomingforyou |
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45. |
Sep 8, 16:22 |
Re: ... |
Jerykk |
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46. |
Sep 8, 17:13 |
Re: ... |
Krovven |
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47. |
Sep 8, 17:40 |
Re: ... |
Wildone |
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48. |
Sep 8, 18:02 |
The reviews for this game are mediocre.. |
JohnBirshire |
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49. |
Sep 8, 18:08 |
Re: The reviews for this game are mediocre.. |
Prez |
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50. |
Sep 8, 20:46 |
... |
theyarecomingforyou |
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51. |
Sep 8, 23:39 |
Re: ... |
Ecthelion |
| |
52. |
Sep 9, 01:00 |
Re: ... |
Agent.X7 |
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54. |
Sep 9, 14:36 |
No subject |
Ecthelion |
| |
55. |
Sep 9, 15:06 |
... |
theyarecomingforyou |
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56. |
Sep 9, 15:36 |
No subject |
Ecthelion |
| |
57. |
Sep 10, 17:11 |
Re: No subject |
Prez |
| |
58. |
Sep 10, 17:54 |
Re: No subject |
Ecthelion |
| |
59. |
Sep 10, 23:34 |
Re: No subject |
Prez |
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60. |
Sep 11, 08:13 |
Re: No subject |
Ecthelion |
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