17 Replies. 1 pages. Viewing page 1.
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| 17. |
Re: No subject |
Aug 25, 2008, 18:03 |
4D-Boxing |
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current generation cards will not be able to handle games that are released two years from now.
Not trying to be an @ss but the 8800GTX was released back in November 2006 and it will play games released in November 2008 & IMHO in November 2009. The ATI 9700pro I think it was played well for at least 2 years back when I had one.
Despite all that you make a very good comment...200 series cards are not worth the price of admission same for the ATI 4800 series. The new Cards are useless unless you play at 1920x1200 with 4x AA & 16x AF & up.
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| 16. |
Re: No subject |
Aug 25, 2008, 17:50 |
NKD |
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DirectX 10.1 offers no visual improvements over DirectX 10. In fact the only thing that would be apparent to end-users is a small boost in performance when using Anti-Aliasing, if properly implemented.
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| If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction. |
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| 15. |
No subject |
Aug 25, 2008, 16:48 |
zirik |
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i gave up buying current generation cards that support next generation graphics tech. games usually take 2 years to catch up with new versions of direct x. current generation cards will not be able to handle games that are released two years from now.
This comment was edited on Aug 25, 16:50. |
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| 14. |
Re: Whatever... |
Aug 25, 2008, 16:39 |
PropheT |
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I never understand why nvidia and ati market support for API versions to consumers. "If you don't buy one of our video cards every single year, you won't be able to experience a significant decrease in performance for an unnoticable increase in image quality!"
The only people who should care that much about API versions are the programmers who write code with them.
So...video card manufacturers shouldn't market that their cards support the latest and greatest graphics innovations in the market? Isn't that one of the major reasons someone would buy their cards?
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| 13. |
Re: Whatever... |
Aug 25, 2008, 15:13 |
Ecthelion |
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I use 7.12 because the 8.X series has been complete crap. It wasn't until the 3rd or 4th most recent revision of the 8.x series that ATI finally enabled driver-level pillarboxing support for widescreen monitors (at least over a DVI connection; I think VGA may have worked for a while now). It's a very nice feature for those of us with standard widescreen monitors that don't have built-in support for pillarboxing (which apparently only comes with insanely expensive widescreen monitors), and who like playing older games that don't properly support widescreen resolutions.
Here's some info on pillarboxing, if you don't know what I mean. http://en.wikipedia.org/wiki/Pillarboxing. http://www.widescreengamingforum.com/wiki/index.php/FAQ#Image_Scaling Look at the "Aspect Scaling" bullet under the "Image Scaling" section.
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| 12. |
Re: Whatever... |
Aug 25, 2008, 14:51 |
Kajetan |
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**
This comment was edited on Aug 25, 14:51. |
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| 11. |
Re: Whatever... |
Aug 25, 2008, 14:26 |
A51Abductee |
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I'm still looking for a justification for DX10, besides Microsoft's need to sell a new operating system. When STALKER: Clear Sky is available less than 2 weeks from now, with full DX10 support included out of the box (are you listening, Funcom?), it should be all the justification that most of us need.
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| 10. |
Re: Whatever... |
Aug 25, 2008, 13:12 |
AnarKane |
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| They won't retro this one onto the 7.12 drivers, so I won't bother. (I use 7.12 because the 8.X series has been complete crap.) |
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"We can do this one of two ways. There's the hard way, which involves hours of discussion, tons of negotiation, half a dozen bribes, and no guarantee of success." "What's the easy way?" "Liberally placed high explosives." |
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| 9. |
Whatever... |
Aug 25, 2008, 13:08 |
Umbragen |
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I'm still looking for a justification for DX10, besides Microsoft's need to sell a new operating system.
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| 8. |
Re: ... |
Aug 25, 2008, 12:49 |
kyleb |
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They'll probably just skip it like they basicly did with PS1.4 and then SM2, leaving the standards with little developer support.
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| 7. |
No subject |
Aug 25, 2008, 12:44 |
HIGH_PING |
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I never understand why nvidia and ati market support for API versions to consumers. "If you don't buy one of our video cards every single year, you won't be able to experience a significant decrease in performance for an unnoticable increase in image quality!"
The only people who should care that much about API versions are the programmers who write code with them.
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| 6. |
Re: ... |
Aug 25, 2008, 12:33 |
Jonny5 |
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From what I understand DX11 is backwarss compatible with 10.1 so doestn Nvidia HAVE to eventually at least go 10.1
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| 5. |
... |
Aug 25, 2008, 11:44 |
theyarecomingforyou |
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Hardly surprising considering how nVidia completely dropped the ball on the 10.1 spec. Battleforge looks reasonable but ATi is going to need a lot bigger games than these if they want to get anywhere.
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Remember: Riley has autism. He has trouble communicating, and in an overstimulating environment, he can get frightened and run away, leaving his parents frantic. - Auburn |
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Core i7 2600-K (4.6GHz) | 12GB DDR3 | GTX680 SLI (1215/1605) | OCZ Vertex 3 120GB SSD | Windows 8 Pro Hazro HZ30Wie 30" | Saffire PRO 40 | Razer Mamba | Coolermaster RP1000W SteamID: theyarecomingforyou |
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| 4. |
When I think awesome graphics... |
Aug 25, 2008, 11:10 |
Will W |
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The first thing to come to mind is Ping-Pong.
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| 3. |
Re: No subject |
Aug 25, 2008, 11:04 |
shaggedout |
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Wait until DirectX 10.2 comes out. Then they'll be screwed. Oh yes..
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| 2. |
Re: No subject |
Aug 25, 2008, 10:37 |
Joss |
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Seriously. They're just clambering over each other now.
This comment was edited on Aug 25, 10:39. |
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| 1. |
No subject |
Aug 25, 2008, 09:47 |
InBlack |
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Gimme gimme hype hype!
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| I have a nifty blue line! |
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17 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >
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