54 Replies. 3 pages. Viewing page 1.
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| 54. |
Re: That's news? |
Aug 20, 2008, 01:53 |
Creston |
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Till I heard it has no prone ability
Really? I hadn't heard that. To be honest, I hardly ever really use prone, though ofcourse a game like Farcry 2 screams "USE SNIPER RIFLE WHILE PRONE!"
As long as we can still KNEEL, I'll be okay.
Creston
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| 53. |
Re: That's news? |
Aug 19, 2008, 21:57 |
Shataan |
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I WAS gonna buy this game. Till I heard it has no prone ability. I have bought other games in the past where the devs decided a movement wasn`t important and 86`d it. etc etc etc. And I hated feeling so damn hamstrung, and it pull me right outta my immersion zone.
Aaaah well, maybe FC 3?
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| 52. |
That's news? |
Aug 19, 2008, 20:18 |
Creston |
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October 2008 has been the release date for this game for almost a year now.
Pretty excited about it. I love games with lots of exploration.
Creston
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| 51. |
Re: ... |
Aug 19, 2008, 14:16 |
CJ_Parker |
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Well for a good while now the industry has been unable to get away with a shitty game. In other words word of mouth is stronger than marketing and pre-release hype. Complete and utter bullshit. Get a fucking clue, please. It's easy, too. To get a fucking clue that is. Just check out the top 10 best selling games for each week. There's always fucktons of shitty games on there. What games sell is determined by marketing for the vast majority of games. There is a very small minority of very far and few between cases when a low key game all of a sudden rises from the bottom to the top because of word of mouth. You got it all wrong. Now go sit in a corner and weep. kthx. |
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| 50. |
Re: piracy |
Aug 19, 2008, 11:05 |
BK |
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your still a thief if you downlaod games and yes its pirating which is illegal where i come from
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| 49. |
Re: ... |
Aug 19, 2008, 07:50 |
InBlack |
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LMN8R how is this for an argument, I will NOT buy this game, since most previous games I have BOUGHT from Ubisoft have sucked monkey balls, and I dont trust reviewers further than I can throw em...
I will NOT even pirate it, to check out if its worth it.
But many people will. And perhaps if Ubisoft actually make a good game, word of mouth will spread, and they will make a shitload of cash.
Or maybe if its a shitty game, all graphics and no gameplay those same pirates will spread the word and this will be a disaster for Ubisoft.
Whats the moral of this little story? Well for a good while now the industry has been unable to get away with a shitty game. In other words word of mouth is stronger than marketing and pre-release hype. If you make good games they will SELL. If you have good MARKETING its not guaranteed your piece of shit game will sell anymore.
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| I have a nifty blue line! |
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| 48. |
Re: ... |
Aug 19, 2008, 02:48 |
elefunk |
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I don't know who that was directed at but I want to buy Ubisoft games. However, I buy my games through digital distribution (I am sick of discs and installers - I even bought Office 2007 digitally) and Ubisoft games are unavailable in my area - my "boycott" only extends to not buying the traditional retail version (which will likely include draconian DRM). And just in case I haven't been clear I am boycotting the game, not pirating it.
Ubisoft needs to sort its act out so I can give them my money. don't know who that was directed at but I want to buy Ubisoft games. However, I buy my games through digital distribution (I am sick of discs and installers - I even bought Office 2007 digitally) and Ubisoft games are unavailable in my area - my "boycott" only extends to not buying the traditional retail version (which will likely include draconian DRM). And just in case I haven't been clear I am boycotting the game, not pirating it.
Ubisoft needs to sort its act out so I can give them my money. Now that's a fair argument. My post wasn't directed at you
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| 47. |
Re: piracy |
Aug 19, 2008, 02:48 |
Ludomancer |
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Pumas got it right.
One thing to add, specifically directed to BK - "Law", is an entirely subjective concept.
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| 46. |
Re: piracy |
Aug 19, 2008, 02:22 |
Pumas |
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the simple problem with piracy is any download, if you download a pirated game, wether or not you wish to buy it afterwards, you are breaking the law. so anyone here who is downlaoded any game for any reason, is breaking the law. there is no if, but or maybe, you are all theives who stole a game.
as for the games companies, stop making crap games. I'm a huge stickler for accuracy...so sorry in advance :-\
If you were correct (which you aren't), then digital distribution cases would be prosecuted in criminal court, not civil court.
Piracy for personal use and even unpaid distribution is a violation of intellectual property rights, not a violation of the law.
Piracy for profit IS a violation of the law as it is a type of fraud.
It's an easy mistake to make since the term "copyright law" exists. But all that really does is lay out the rights of the copyright holder and what actions they can take if their copyright is violated.
It's the same with patent infringement. It's not illegal to infringe on a patent, but the patent holder can still take you to civil court to recover monetary damages from your violation of their intellectual property rights.
________________________________________________ Have a nice day | | V |
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| How will I know limits from lies if I never try? |
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| 45. |
... |
Aug 19, 2008, 02:05 |
theyarecomingforyou |
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Support games when they're good. Leave your retarded personal vendettas against companies out of it. If a company releasing a good game that's worth playing isn't enough for you to reconsider your personal vendetta, what the fuck ever would be? Will you continue pirating Ubisoft games for the rest of time, even if their next releases are all fantastic PC games, just because in the past their games might have been below average? I don't know who that was directed at but I want to buy Ubisoft games. However, I buy my games through digital distribution (I am sick of discs and installers - I even bought Office 2007 digitally) and Ubisoft games are unavailable in my area - my "boycott" only extends to not buying the traditional retail version (which will likely include draconian DRM). And just in case I haven't been clear I am boycotting the game, not pirating it.
Ubisoft needs to sort its act out so I can give them my money.
- - - - - - - - - - - - - - Founder of the "I Hate Smiley Fitz" society
Remember: Riley has autism. He has trouble communicating, and in an overstimulating environment, he can get frightened and run away, leaving his parents frantic. - Auburn |
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Core i7 2600-K (4.6GHz) | 12GB DDR3 | GTX680 SLI (1215/1605) | OCZ Vertex 3 120GB SSD | Windows 8 Pro Hazro HZ30Wie 30" | Saffire PRO 40 | Razer Mamba | Coolermaster RP1000W SteamID: theyarecomingforyou |
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| 44. |
Re: piracy |
Aug 19, 2008, 01:50 |
PHJF |
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The problem with games is that they cannot be reviewed, accurately, by a large group of people immediately upon release (like movies can). And even then, most people that review games are slack jawed fuckwits with no sense about them, and I'd sooner trust a sunbathed pile of molten dog feces than a review from them.
Gamerankings is just not as accurate as, say, rotten tomatoes is. |
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| 43. |
piracy |
Aug 19, 2008, 01:38 |
BK |
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the simple problem with piracy is any download, if you download a pirated game, wether or not you wish to buy it afterwards, you are breaking the law. so anyone here who is downlaoded any game for any reason, is breaking the law. there is no if, but or maybe, you are all theives who stole a game.
as for the games companies, stop making crap games.
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| 42. |
Re: ... |
Aug 19, 2008, 01:35 |
BurntSoul |
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Holy Crap, LMN8R. Well written.
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| 41. |
Re: ... |
Aug 19, 2008, 01:28 |
elefunk |
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If you download the game, think it's awesome, yet refuse to buy it because *other* Ubisoft games may have been bad ports, you're a fucking douchebag. Way to perpetuate the stereotype that PC gamers are elitist tools who think they're entitled everything, and way to make Ubisoft care even less about making their next game's PC version worth a damn.
Support games when they're good. Leave your retarded personal vendettas against companies out of it. If a company releasing a good game that's worth playing isn't enough for you to reconsider your personal vendetta, what the fuck ever would be? Will you continue pirating Ubisoft games for the rest of time, even if their next releases are all fantastic PC games, just because in the past their games might have been below average?
This comment was edited on Aug 19, 01:29. |
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| 40. |
Re: ... |
Aug 19, 2008, 01:26 |
Jerykk |
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Yes, because Double Agent, GRAW 2, Rainbow Six Vegas 1 and 2 were quality ports.
ah, actually they were.... Um, no they weren't? Double Agent was a lousy port. Poorly optimized and broken. None of the unlockables unlocked. No idea how that got past QA.
The R6:Vegas games were better, but still pretty half-assed. They ran a lot worse than they should have.
The GRAW games were the only decent ports, as they actually redesigned the levels and gameplay mechanics to suit the PC.
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| 39. |
Re: ... |
Aug 19, 2008, 01:06 |
BurntSoul |
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No, it's not. You're comparing material theft to copyright theft. I want to make clear that that's a criticism of the analogy, not a support of piracy. It's more like McDonald's developing a new burger and Burger King copying it and giving it away for free: McDonald's hasn't lost any money from the product itself (they didn't produce the material burger) but has lost money that they would have otherwise made.
I wasn't doing a comparison of material theft to copyright theft. The whole paragraph above is off base, 'theyarecomingforyou'. I'm afraid I confused you with the McDonalds/BurgerKing thing.
I was simply stating exactly what you mention in your second paragraph. Exactly. In this case, the user Caveman - who I believe made the first post of this thread.
This comment was edited on Aug 19, 01:07. |
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| 38. |
Re: I got an idea... |
Aug 19, 2008, 00:50 |
Ludomancer |
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A reimbursement system where a producer is paid for his work spurs continued innovation. Circumventing the system eliminates innovation. This isn't a reimbursement system though. You have to pay before you can acquire/try the product, and you don't get a refund if you don't like it. Either way, I'm not exactly making the argument that piracy is acceptable because copying bits doesn't cost any resources for the provider. What I am saying is that piracy is acceptable as a method of previewing a product before purchase.
As consumers I don't think there is a single argument you can make against having the right for making an informed purchase. The real issue are people who will pirate regardless of their intent on purchasing or not.
However, I don't feel that's as much of an issue because people who pirate regardless largely do not intend to purchase the product anyhow.
The reason I don't see this as big an issue is because of the alternative, which is that all publishers provide full closure of their products quality in the form of sampling it before buying.
The reason I don't believe in this alternative is because, in the current state of our industry, 1) you cannot trust marketing, and 2) demos are far too often not a true reflection of the end product.
So, there is really no chance for a truly informed purchase given to you by the provider, and you end up with the current situation at hand, where end users force the publisher/developer to provide them with the product at the users whim, placing the publisher/developer at the mercy of the consumers judgment. It's a tug of war over control, plain and simple, but like I said before: piracy has been around as long as software has, and the industry is at it's highest point in human history.
Anyway, good work on bringing the thread back on topic SirKnight!
<edit edit edit for clarity>
This comment was edited on Aug 19, 00:57. |
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| 37. |
FC2 |
Aug 19, 2008, 00:14 |
SirKnight |
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I'm very much looking forward to this game. It sounds and looks great. I'll be getting the STEAM version probably so I can bypass the cd check stuff. Plus STEAM is rad.
I'm really starting to hate most modern AAA titles, but FC2 really interests me b/c of it's open gameplay. I think it's the AAA titles I'm hating that are nothing but scripted linear things (CoD4 for example, even though parts of that game is pretty cool - like the sniper mission). They're no longer games, but slightly interactive movies. Not a challenge, but purely entertainment. I don't want that I want what a game is supposed to be and FC2 seems to not be that way from what I can tell. I hope I'm right about that.
I'm not quite sure if any of that made sense. I'm kinda tired.
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| 36. |
Re: I got an idea... |
Aug 19, 2008, 00:12 |
Pumas |
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dude, it's life. you could potentially like nothing. And how will I know whether or not I like it if I never get the opportunity to try it?
________________________________________________ Have a nice day | | V |
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| How will I know limits from lies if I never try? |
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| 35. |
Re: I got an idea... |
Aug 19, 2008, 00:11 |
Pumas |
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So... For the BK and Car analogies, you guys are missing a pretty large issue there - you can't duplicate the molecular structure of a burger or vette, thereby cloning a completely new item with no material loss to the vendor. If you could, you wouldn't really be "stealing" anything, would you. That's kind of a key difference in this argument. But even that makes a point if you think about it. If I had the machine (computer) and the raw material (writable CD) to create my own products at home without paying a company to do so for me, I would no longer need production companies. I would make them myself at a MUCH lower cost. Doing so would put them out of business and many, many jobs would be lost. Seeing no market for production, no one would be willing to further innovate and thus invention ceases.
A reimbursement system where a producer is paid for his work spurs continued innovation. Circumventing the system eliminates innovation.
________________________________________________ Have a nice day | | V This comment was edited on Aug 19, 00:15. |
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| How will I know limits from lies if I never try? |
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54 Replies. 3 pages. Viewing page 1.
< Newer [ 1 2 3 ] Older >
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