26 Replies. 2 pages. Viewing page 1.
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| 26. |
Re: No subject |
Aug 10, 2008, 07:36 |
dryden555 |
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Hey Spacey, sorry not to see your missive. You're a bit cranky.
This comment was edited on Aug 10, 07:38. |
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| 25. |
No subject |
Aug 8, 2008, 13:59 |
Tomas |
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DD was a pretty fun game. A few bugs (my main game the first time got "stuck" and I did give up before the end) but I really enjoyed it up until the show stopper. It's definitely not as polished as say Diablo 2, but it's got a lot more meat to it. I'm pretty sure you can pick it up in a bargain bin for under 10 bucks which is a pretty good deal if you like RPGs.
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| 24. |
No subject |
Aug 8, 2008, 11:53 |
Wowbagger_TIP |
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Wow. Wonder how I managed to miss DD... Looks pretty cool to me. Gonna go grab the demo and see if I like it...
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| 23. |
Re: No subject |
Aug 8, 2008, 11:25 |
rist3903 |
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| 22. |
No subject |
Aug 8, 2008, 11:22 |
space captain |
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see, Blue has his monocle on right
now lets go powder our noses and play some violin |
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| 21. |
Re: No subject |
Aug 8, 2008, 09:26 |
Blue |
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yes but there already was a sequel to DD and it was an unfortunate bugfest. Called Beyond Divinity. This may be splitting hairs, but I don't think that was considered a true Divine Divinity sequel. Beyond Divinity used the same engine as DD and was characterized as an RPG set in the same universe, which probably makes it closer to a standalone expansion than a sequel. |
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Stephen "Blue" Heaslip Blue's News Publisher, Editor-in-Chief, El Presidente for Life |
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| 20. |
Re: No subject |
Aug 8, 2008, 09:20 |
space captain |
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No one here at Blue's seems to mention that a sequel already exists. Avoid Beyond Divinity if you can. hey sherlock, i mentioned it in the very first comment on here
its elementary, dude |
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| 19. |
Re: No subject |
Aug 8, 2008, 07:50 |
InBlack |
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If they make Divine Divinity 2 a complete cRPG, with customisable classes it will definitely be quite promising.
If on the other hand they stick you with one character, or one class (like in the Witcher) I will give it a pass, as that is something I dont like to see in RPGs.
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| I have a nifty blue line! |
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| 18. |
No subject |
Aug 8, 2008, 06:58 |
dryden555 |
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yes but there already was a sequel to DD and it was an unfortunate bugfest. Called Beyond Divinity. I should know I bought it after enjoying DD quite a bit. Even if the bugs were fixed, some very poor gameplay changes were made versus the first game. No one here at Blue's seems to mention that a sequel already exists. Avoid Beyond Divinity if you can.
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| 17. |
Re: No subject |
Aug 8, 2008, 04:27 |
Ludomancer |
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Divine Divinity always reminded me more of Ultima 7, with the NPCs having their own schedules, a free-roaming world, day/night cycles, lots of places to poke your nose into. They marketed it as a Diablo clone and I never really understood why other than it was the only other most recent, similar game. Either way, always felt calling it Diablo actually did it an injustice, as Divinity is much more of an RPG, whereas Diablo is just an action game with leveling, really.
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| 16. |
No subject |
Aug 8, 2008, 04:10 |
space captain |
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thats what im sayin tho - its not a hack-n-slash game.. its just that the combat plays out like that (kinda, you only click once to start swinging sword, but arrows and fireballs are clickity click)..
DD is a full-on RPG - completely different than Diablo in scope and implementation, which was more of an action game with RPG elements for your character |
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| 15. |
Re: just play it |
Aug 8, 2008, 03:58 |
InBlack |
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Ive seen this game ages ago on a friends computer, and I remember that it somehow looked a bit weird. I dunno. Diablo 1 and 2 looked natural to me, and in DD the art style was more....how do I put it, fairy tale like? Yeah exactly its a bit more high fantasy than Diablo1, 2. That was kind of offputting, along with the fact that it was single player only, hack and slash games should have multiplayer components by default. Oh and the loot dropped like crazy if I remember correctly.
Maybe I will give it a go...hmmm...
This comment was edited on Aug 8, 03:58. |
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| I have a nifty blue line! |
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| 14. |
Re: just play it |
Aug 8, 2008, 03:20 |
PHJF |
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| ohhh.... and holy crapballs at those screenshots. They've gone all 3D on us! |
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| 13. |
Re: just play it |
Aug 8, 2008, 03:17 |
PHJF |
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I've put a ton of time into DD. Gameplay as the sole factor, it's exactly like Diablo. 2D Isometric dungeon crawling, blasting arrows and fireballs and hacking at shit with a sword until you level up and get phat loot.
It differs from Diablo in that:
It's a (NON RANDOM) giant non-linear world and you can go wherever you please at any time.
It has no online play.
There are no predefined character classes: you can put skills into anything from any tree.
It is from Europe, so it shouldn't be a shock that the game has some pretty glaring QA issues and problems with production. But as far as hack n' slash games go, DD was a very good one. It also had startlingly appropriate music. It had a very good sandbox feel to it, as I found myself wandering around Morrowind-style uncovering crazy sidequests and things.
Beyond Divinity, the followup, was pretty universally panned, forsaking most all the positive aspects of its predecessor. |
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| 12. |
just play it |
Aug 8, 2008, 02:36 |
space captain |
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its like diablo in a couple of ways, i guess.. the only really big one that comes to mind is the Loot system - which is very much like diablo.. the character advancement system is also vaguely similiar - but all classes can learn all skills/traits/powers etc... you can be a battle mage or a thiefly warrior, etc. etc.
iirc the dungeons/crypts/etc. are generated randomly with each new game (as in the whole story) - could be wrong on that
occaisionally you get swarmed by enemies, and it can feel diablo-ish
other than that it is completely NOT like diablo.. its got tons of side quests, dialog reminds me of Baldurs Gate (IMO a very satisfying system).. you can use and combine objects (cooking recipes, potions, etc.) like the old Ultima games
also the characters react to you in a believable way, for the most part.. if they see you steal, they will try to bust you - if they dont, they wont know .. things like this
IMHO the best isometric RPG since Arcanum |
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| 11. |
Re: No subject |
Aug 8, 2008, 02:33 |
Cram |
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Jerykk -- Yes, DD did. But understand that DD came out way before the Witcher did, so that moral choice system is not as advanced as the Witchers. DD2, however, seems to be insane with the moral choice system.
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| 10. |
Re: No subject |
Aug 8, 2008, 02:31 |
Jerykk |
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I liked The Witcher because it had lots of ambiguous moral choices with long-term consequences. Does DD have those?
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| 9. |
Re: No subject |
Aug 8, 2008, 02:21 |
Cram |
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That's really hard to answer. Yes and no. It's similar to Diablo, yet completely different in so many ways. I honestly can not give you a more specific answer. Maybe Space Captain can?
Edit: I'll try. Divine Divinity:
Similarities:
Hack'n'slash Dungeon Crawler Random Loot System
Pros:
-Better story -Prettier graphics (better than D1 and D2) -Music and sound, far superior IMO to D1 and D2 -WAY larger explorable world compared to D1 and D2 (combined) -To beat DD, it actually takes more than 2-4 hrs (time it takes to beat D2 from scratch). I'd estimate 30-40hrs. -More like The Witcher than Diablo, overall.
Cons:
- When I played it through a couple times in 2003, there were a few bugs that slowed things down, crashing etc. - Minor spoiler: very final area of the game rather anti-climactic.
This comment was edited on Aug 8, 02:29. |
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| 8. |
Re: No subject |
Aug 8, 2008, 02:13 |
Jerykk |
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you havent played DD so im sure you know exactly what its like Hence the question: I've never played Divine Divinity before. Is it like Diablo?
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| 7. |
No subject |
Aug 8, 2008, 02:09 |
space captain |
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you havent played DD so im sure you know exactly what its like
in other words: play the shit first |
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26 Replies. 2 pages. Viewing page 1.
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