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Re: ...the space combat genre is d0med |
Aug 6, 2008, 16:48 |
Theo |
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[note please stick with me after my defense of eve i have some genuine questions]
I think the problem that most space and eve fans have with your attitude (and this is a grown un disscussion not a flame fest), is that your incredibly tunnel'ed in what you consider a good space game.
your insites in to the industry are no doubt very insightful and basically writen with a level of knoladge that others just dont have (at least not everyone, some people have worked in the industry on various levels and understand the outlay and such publishers put out).
"Please. This is not a pissing war. Eve plays like a spreadsheet. I don't fucking care how many ruins you can explore or how many girl's skirts get blown up by the graphics. When we're talking about the traditional space combat games - which is what every space combat game, including BlackStar are doing/trying to do, Eve doesn't even come close to counting"
thats correct, Eve does not play like a plane dog fighting game with large black back grounds. lots of space games cater to "world war II in space"; thats great fun. but that does not invalidate the experiance of commanding a huge vessel in space.
Eve has plently of thought behind the combat, it's just you dont yank a joystick for it. i've heard you say previously (and i am paraphrasing - appologies for the miss quote) that eve is a case of turning your ship stats "on" and then seeing who gets the better rolls. it's this attitude that most folks who understand eves combat get upset about, mainly because thats not the case, point in example, angle your ship so that a enemy has a greater transversal velocity, he will find it harder for his guns to track you, etc, etc, etc.
so yes, it is a spread sheet in space, it caters more to the guy who wants to be captain picard; where as games like jumpgate aim to the people who want to be starbuck and as you said, nothing wrong with that. but, your comments make out like its a BAD thing that some people want a captain picard experiance and whilst that it is ok for us to like it we are some how not space fans and are being dishonest to the genere.
the iwar games are a good paradox, you are supposed to be flying huge ships with crews yet you fling the thing around like its a prom queen on a late night orgy, odd odd odd (but none the less lots of fun and some of my faviourate games).
"Naturally, there are 200K people who like to play Eve - regardless of the premise. There's nothing wrong with that. When you factor in the size of the PC gaming landscape in which you can sell 500K units for a triple-A game, 200 subscribers is chicken feed.
triple A games in general as far as i (with my meger experiance) am aware have around a 4 to 3 year development cycle. they cost any place between 2.5 million to 4 million to make. a MMO thesedays has at least a 5 year development cycle and this realistically can be up to 7 years, generally as you mention the cost can be i would guess in the ballpark of 9 to 15 million.
in your 3 years, you end up with 25 million assuming you sell 500k units, then you deduct your cost, that leaves you with your 22 million after development costs. if this is the case why arnt more development houses self funded after there first successfull game? with that 22 million you could self finance many many more AAA games, yet most development houses (huge names like valve, id, etc aside) go with cap in hand to the publishers again looking for money for the next title, where does this falldown?
i genunily dont understand... (i am asking here, not flaming its a genuine question).
with a mmo, its different, my game cost me 15 million to make and i shipped 500k units, thats 25 million after box sales, so i run a profit of 10 million. then after 1 month lets say i have a 50% retention (so the game does not suck that badly) i get a further 2.5 million, month 2 another 2.5 million, obviously we have to cater for running costs here...
but still does not seem a bad model, the issue being that its the case really that its eggs all in 1 basket, what if the retention is only 10%? can i still keep the servers running?
its a interesting subject in general tbh
not even sure i had a point here, but yadda yadda yadda.
btw, excuse the typing, i am VERY VERY VERY drunk.
This comment was edited on Aug 6, 16:50. |
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Everyone on Bluesnews is synical, get over it. edit: i cant spell, this is my disclaimer. |
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Date |
Subject |
Author |
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1. |
Aug 6, 06:48 |
O Rly? |
nutshell42 |
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2. |
Aug 6, 07:44 |
Re: O Rly? |
InBlack |
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4. |
Aug 6, 09:11 |
...the space combat genre is d0med |
dsmart |
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5. |
Aug 6, 10:09 |
Re: ...the space combat genre is d0med |
InBlack |
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6. |
Aug 6, 10:10 |
Re: ...the space combat genre is d0med |
Duc |
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7. |
Aug 6, 10:26 |
Re: ...the space combat genre is d0med |
dsmart |
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8. |
Aug 6, 10:44 |
Re: ...the space combat genre is d0med |
Wowbagger_TIP |
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9. |
Aug 6, 10:49 |
Re: ...the space combat genre is d0med |
InBlack |
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12. |
Aug 6, 13:45 |
Re: ...the space combat genre is d0med |
Burrito of Peace |
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13. |
Aug 6, 14:11 |
Re: ...the space combat genre is d0med |
Theo |
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10. |
Aug 6, 10:51 |
Re: ...the space combat genre is d0med |
VultureMAN |
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11. |
Aug 6, 13:33 |
Re: ...the space combat genre is d0med |
dsmart |
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14. |
Aug 6, 14:18 |
Re: ...the space combat genre is d0med |
Pottsey |
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19. |
Aug 6, 16:53 |
Re: ...the space combat genre is d0med |
Wowbagger_TIP |
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20. |
Aug 6, 17:07 |
Re: ...the space combat genre is d0med |
Pottsey |
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21. |
Aug 6, 17:11 |
Re: ...the space combat genre is d0med |
Theo |
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22. |
Aug 6, 17:38 |
Re: ...the space combat genre is d0med |
dsmart |
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23. |
Aug 6, 17:50 |
Re: ...the space combat genre is d0med |
Wowbagger_TIP |
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24. |
Aug 6, 18:03 |
Re: ...the space combat genre is d0med |
Pottsey |
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25. |
Aug 6, 18:12 |
Re: ...the space combat genre is d0med |
dsmart |
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26. |
Aug 7, 04:18 |
Re: ...the space combat genre is d0med |
Theo |
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27. |
Aug 7, 07:53 |
Re: ...the space combat genre is d0med |
dsmart |
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15. |
Aug 6, 14:36 |
Re: ...the space combat genre is d0med |
nutshell42 |
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16. |
Aug 6, 16:09 |
Re: ...the space combat genre is d0med |
dsmart |
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17. |
Aug 6, 16:43 |
Re: ...the space combat genre is d0med |
Pottsey |
| >> |
18. |
Aug 6, 16:48 |
Re: ...the space combat genre is d0med |
Theo |
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3. |
Aug 6, 08:51 |
Re: O Rly? |
Trashy |
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