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On id's Cancelled Game

Shacknews has detail on Darkness, a survival horror game that was in the works at id Software for 18 months before the project was cancelled due to similarities with DOOM 3. The poor commercial track record of survival horror games also factored into the decision, they were told by John Carmack, but apparently the game's dark environments and ambush gameplay "would have been keeping Doom 3's faults," he told them, saying complaints about the "contrived nature of monsters hiding in closets" were "completely valid." The article also touches on how they broached the topic of cancelling the game after so much effort had already been expended on development.

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43. ... Aug 2, 2008, 16:59 theyarecomingforyou
 
As far as the graphics go, I think most people would agree that id's graphics and art is some of the best in the business.
I wouldn't say that's right (though have no way to disprove that statement). They were back in the Quake 3 days but lost it with id Tech4 (Doom 3).

if every gun in the game had a flashlight mounted on it, that would be contrived and hokey
So's the idea that your character doesn't have to eat, excrete, can move about perfectly at 1% health but be dead at 0%, and that a character can simply walk over something to pick it up. What we see is realism taking a back seat to gameplay / fun, which is unsurprising.

So what makes DOOM 3 more interesting than that? There's mystery involved, which is revealed through extremely well acted sound clips you can listen to in your PDA. They had a story involving characters that did stuff throughout to make you intrigued. Interactive computer screens made the world seem more alive and immersive. They built tension, atmosphere, and used the tools they had to make the game as scary as possible.
WTF? Honestly, I want some of what you're smoking. Or injecting? I dunno, but it seems pretty trippy stuff.

If you took the time to read the emails, listen to the sound clips, and let yourself get immersed in a story that was just as deep as Half-Life 2's
You can simplify down plot points however much you want - just like you can with virtually every movie out there - but there is no way in hell you can claim that Doom 3 is even CLOSE to the singleplayer of Half-Life 2. It's about character and atmosphere. If you look at a movie like Lost In Translation there is very, very little to it in terms of plot - barely worth mentioning - but the execution was exceptional. HL2 was an incredibly well executed game that mixed gameplay types (vents, wide open vehicle levels, stalker battles, horror / headcrabs, puzzles, relationships between characters, etc), whereas Doom 3 was very limited in its scope - that's not necessarily a bad thing but it felt very much like a game rather than an experience.

All you naysayers - the sad state of Bluesnews posters - don't even know what the game is about. You don't even know what the original DOOM was about.
So everyone that criticises Doom 3 doesn't know what the game's about? It's fortunate for us that you're here to tell us what a great game it was, otherwise we could have let our own experiences cloud our judgements. Tard. I know very well what the original Doom was about, as with Doom II and Doom III - I played them all properly.

Doom 3 might not be a great game in the classic sense, but it was great to experience. I preferred it to Half-Life 2.
Wow. Just wow.

I don't want it to sound like I hate Doom 3. I don't. It was fine, if a bit lacklustre in comparison to the competition. However, I simply didn't find it at all compelling - whether the voice acted PDA messages or paint-by-numbers plot. Not one character in Doom 3 felt real, unlike HL2 - even Dog, a character with no lines, was very believable and well-rounded.


- - - - - - - - - - - - - -
Founder of the "I Hate Smiley Fitz" society

Remember: Riley has autism. He has trouble communicating, and in an overstimulating
environment, he can get frightened and run away, leaving his parents frantic. - Auburn
This comment was edited on Aug 2, 17:07.
 
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  28. Aug 2, 10:26    Bring back the Midi music Dmitri_M
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  35. Aug 2, 13:16  Re: ... manic half
  38. Aug 2, 13:59   Re: ... Fuzzmatang
  40. Aug 2, 14:33    The truth of DOOM and DOOM 3 Psycho Suicider
  41. Aug 2, 14:51     Re: The truth of DOOM and DOOM 3 Elf Shot The Food
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  45. Aug 2, 17:35      Re: The truth of DOOM and DOOM 3 Dmitri_M
  51. Aug 2, 18:06       Re: The truth of DOOM and DOOM 3 Skoll
  52. Aug 2, 18:27        Re: The truth of DOOM and DOOM 3 Elf Shot The Food
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  37. Aug 2, 13:54 ... theyarecomingforyou
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>> 43. Aug 2, 16:59 ... theyarecomingforyou
  47. Aug 2, 17:37  Re: ... manic half
  49. Aug 2, 17:46   Re: ... AcidDrone
  46. Aug 2, 17:36 id's Ultimate Game Sir Graves
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  65. Aug 3, 01:09 ... theyarecomingforyou
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  88. Aug 8, 05:14  Re: ... Psycho Suicider
  89. Aug 8, 17:54  In response to 87 Amillennialist


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