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It Came from QuakeCon 2008, Part 2

Slicing and dicing more keynote tidbits.

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11. Re: No subject Aug 1, 2008, 19:46 Beamer
 
I disagree with point 2, but point 1 is fair. Money. It costs a small fortune to make a good game, thanks in part to the massive graphics boom we had. But look at Jerykk's list: many of those games didn't sell enough to recover their costs back then. Now increase the development costs by a factor of 10...


As for 10 year old gameplay being fun... not really. A classic might still be a classic (and it might not be, as some games are not as fun to return to. Case in point: I76, which feels like a lame 2D WWI/II sim, which it pretty much was. With the Y axis removed it was endless circling and leading. Or look at how little fun virtually every NES game is.)
But Doom 3 had 10 year old gameplay. And monumentally sucked.
Quake 4 had 10 year old gameplay. And monumentally sucked.
Very little from back then can be cloned directly and still be fun.
Many people here constantly forget that, looking back with a combination of rose-colored glasses now and rose-colored glasses then (as you were younger and less cynical.)

Most of the games from 10 years ago were completely awful.
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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    Date Subject Author
  1. Aug 1, 12:14 Doom 4 Multiplayer to Beat Doom 3 theyarecomingforyou
  4. Aug 1, 13:28  Re: Doom 4 Multiplayer to Beat Doom 3 sponge
  2. Aug 1, 12:55 No subject TB
  3. Aug 1, 13:01  Re: No subject Fion
  5. Aug 1, 13:54   Re: No subject xXBatmanXx
  6. Aug 1, 16:06    Re: No subject Jerykk
  7. Aug 1, 16:18     Re: No subject sponge
  9. Aug 1, 18:20     Re: No subject mag
  10. Aug 1, 18:52      Re: No subject the_culture
>> 11. Aug 1, 19:46     Re: No subject Beamer
  12. Aug 1, 21:20      Re: No subject sponge
  13. Aug 1, 23:24     Re: No subject xXBatmanXx
  14. Sep 18, 13:01      Re: No subject BatAttack
  8. Aug 1, 16:22 Doom 4 LordLaggart


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