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Flagship Lives!?

A post on the Flagship Studios Website contradicts reports that Flagship has closed, though they do grant that most of their employees have been laid off. They do say, however, that they are still owners of the IPs for both Hellgate: London and Mythos, but that they are currently not accepting new Hellgate: London subscriptions, nor are they billing current subscribers:

San Francisco, CA (July 14, 2008) -- Flagship Studios has announced today that despite rumors to the contrary, the company is still operating.

“It is with deep regret that I must announce that Flagship Studios has laid off most employees. However, the core management and founding team members are still at Flagship.” said Bill Roper, CEO of Flagship Studios. “The past five years have been an incredible experience for us, but unfortunately, we couldn’t sustain the size of the company any longer.”

Flagship Studios owns the rights to all its technology and IP, including Hellgate: London and Mythos. Due to the current situation, Flagship will not be taking any new subscribers for Hellgate: London, and all current subscriptions will not be billed.

Flagship wishes to extend their heartfelt thanks to those that have supported the company and games over the past five years.

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38 Replies. 2 pages. Viewing page 1.
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38. Re: No subject Jul 16, 2008, 16:08 Prez
 
So the employees who worked hard and had no say in the terrible decisions that led to this are screwed and let go, while the heads of the company responsible for the colossal failure keep their jobs, free to continue screwing the consumers.

Sounds about par for the course.
 
Avatar 17185
 
Goodbye my Monte boy. May you rest in the peace you never knew in life.
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37. Re: No subject Jul 16, 2008, 12:29 JohnnyRotten
 
How did Flagship survive being Flagshipped?

Because they've got one last flagshipping to do to their customers, ie, sell off the company and then turn out the lights without notice.

Flagshipped, flagshipping, flagtarded (ok, I made up the last one). Man, those guys are good. They upgraded the English language. Now that's good work!



- J


 
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36. Re: No subject Jul 16, 2008, 11:48 Klaus Flouride
 
How did Flagship survive being Flagshipped?

 
Avatar 24317
 
When all else fails empty the magazine...
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35. Re: No subject Jul 16, 2008, 10:12 Overon
 
My understanding of your understanding is that you lack full understanding of what happened. But that's okay.

Flagship lives just like Elvis and Big Foot.

 
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34. Re: No subject Jul 16, 2008, 07:35 InBlack
 
My understanding is that Roper and a few other members left Blizzard because of conflicting ideas (with Vivendi) about the direction the company will be heading.

Roper wanted to (probably) start a new IP and Vivendi wanted to milk the cash cow (Warcraft, Starcraft etc. universe)

I think Hellgate would have been a much better recieved game had there been less spin about it, it was marketed as an MMO when in reality its a Hack and Slash action RPG.
A shame really, since even in its fucked up form its still the best hack and slash RPG since Diablo2.

Im kind of still hoping Mythos will see the light of day.


 
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I have a nifty blue line!
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33. Re: No subject Jul 16, 2008, 06:49 The Half Elf
 
Um from my understanding Vivdeni was trying to sell off their ENTIRE games division but interested parties only wanted Blizzard.

 
Avatar 12670
 
"I've never seen a feature like this before. It warms your ass. It's wonderful" -Walter Bishop
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32. No subject Jul 16, 2008, 05:29 Zzet
 
However, the core management and founding team members are still at Flagship.

That's good, all the useless people are now in one place. Please stay there.

 
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31. Re: No subject Jul 16, 2008, 02:58 Proudfoot
 
Most of them left Blizz because they thought they were better, and could produce a better game. I'll bet Blizz will let them back if they came crawling, through a pile of burning bile up through the pits of hell after they've fought death matches with toothpicks.

Actually Bill Roper left Blizzard during WoW Alpha b/c Vivendi wanted to sell off Blizzard North, and didn't want any input from Roper about it. This pissed him off to no end, so he left.

When he left, several biggies left with him.

 
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30. Re: No subject Jul 16, 2008, 02:10 Mashiki Amiketo
 
Blizzard should hire these guys to help finish Diablo 3.

Most of them left Blizz because they thought they were better, and could produce a better game. I'll bet Blizz will let them back if they came crawling, through a pile of burning bile up through the pits of hell after they've fought death matches with toothpicks.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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29. Re: Bummer Jul 15, 2008, 23:58 ColoradoHoudini
 
"Watching this is more fun than actually playing Hellgate."

hah! awesome... headline of the year material

 
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28. Re: Kinda... Jul 15, 2008, 23:50 JohnnyRotten
 
Is that why one ex-Flagship employee stated that the 3 top guys (Roper included) dug into their own pockets and paid everyone a months salary? Granted I don't like Bill, but it's nice to hear that even with the company doing horrible and having to let everyone go, they aren't just kicking them out.

Any payout and size of payout are just an unconfirmed rumors at this point. We'll have to wait until a few former FSS types step forward and let us know the truth.

Regardless, if true, it tells me two things:

[1] How much money senior management made during this whole fiasco, and how little vested the worker bees were.

[2] That senior management didn't let the worker bees know how bad things were and basically locked the doors after they left one day.

Again, if true, it's a nice gesture, but quite frankly, if I worked at FSS, I would have rather been kept in the loop on the stability of my company all along, and then be able to make my plans accordingly. My feeling is that the company worker bees were kept as much in the dark as outsiders. And for a small startup venture, with a lot of worker bee sweat equity, it isn't right.


Edit: "Is" not "s". Me not smartly
Edit: Bloody hell. "are" not "is". Me even less smartly

This comment was edited on Jul 17, 00:32.
 
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27. No subject Jul 15, 2008, 23:46 PropheT
 
Blizzard should hire these guys to help finish Diablo 3.

 
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26. with some further thought... Jul 15, 2008, 23:39 JohnnyRotten
 
Props to a carefully crafted statement by Roper. It does make one thing very apparent: FSS is no longer a viable company, and is just a holding shell company awaiting a buyout.

Looking at the list of departures (marketing, support, and development staff) also makes it pretty apparent that Hellgate will see no further development while with FSS. It looks like only stakeholders are left (ie, the ones who will make a profit if they can flip one or both of the IP's to another company), while all the wage grunts are gone.

By cutting off subscribers, they're setting the stage to turn off the lights on the services. The forums, multiplayer servers, and probably the bulk of their server farm will be going dark in the very near future.

 
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25. Re: Kinda... Jul 15, 2008, 23:27 The Half Elf
 
Is that why one ex-Flagship employee stated that the 3 top guys (Roper included) dug into their own pockets and paid everyone a months salary? Granted I don't like Bill, but it's nice to hear that even with the company doing horrible and having to let everyone go, they aren't just kicking them out.

 
Avatar 12670
 
"I've never seen a feature like this before. It warms your ass. It's wonderful" -Walter Bishop
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24. Kinda... Jul 15, 2008, 23:24 JohnnyRotten
 
My guess is they are trying to sell the Mythos and/or Hellgate IP before the loan defaults and they loose it completely (and get nothing for it).

My question is who would buy the IP with all its liabilities? I wonder if they're trying to play each of their two big creditors off against each other, maybe trying to swap the Hellgate IP to get the Mythos IP back or something. Dunno, but I'm reasonably sure whatever deal they manage to swing will be pennies on the dollar.

So, yes, FSS is still alive insomuch as in having senior management keeping themselves on the payroll while letting all the grunts go so they might get to pocket one last payout for their failed company.

Customers, of course, are just pesky incidentals to Flagship, so the official forums and the multi-player servers aren't probably long for this world.


 
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23. Re: No subject Jul 15, 2008, 23:21 NKD
 
Roper is full of crap. Flagship is dead. I'm sorry but once all you have left is management and a couple head guys, you are not a viable company.

They will fight a legal battle over HGL and Mythos, lose, and then Roper will accept a job with EA or something.

Mark my words.

 
Avatar 43041
 
If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
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22. Re: No subject Jul 15, 2008, 23:14 Krovven
 
What they need to do now is unlock all content to all players. From this point forward, charge for content (Lifetime Subscribers get X number of content updates free), with no subscription.


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This comment was edited on Jul 15, 23:14.
 
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21. Re: Bummer Jul 15, 2008, 22:36 Reactor
 
"I Live... Again."

- Caleb

LOL

 
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20. Bummer Jul 15, 2008, 22:06 rist3903
 
Time for them to start making cell phone games, I guess.

 
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19. ha Jul 15, 2008, 21:42 Fausticle
 
I would take the the word of any random Korean over Bill Roper.

Random Korean: Has lied to me 0 times.
Bill Roper: Has never told the truth.

This comment was edited on Jul 15, 21:42.
 
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38 Replies. 2 pages. Viewing page 1.
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