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On Impulse & User Content

In checking out Stardock's new Impulse service, GameCyte went to the unusual extent of actually reading the EULA, discovering details that may help Impulse better compete with platforms like Steam. Among the legalese are terms outlining 50/50 profit-sharing for user-created content sold over the service. It's not 100% clear what form this content is to take (they were unable to get a comment from Stardock), but the obvious implication is game modifications. Since users are accustomed to getting game modifications for free, this may be an uphill climb, but on the other hand mod authors are accustomed to not being compensated for their efforts, so there may be motivation on their end to give in to this Impulse.

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30. Re: No subject Jun 21, 2008, 21:59 CreamyBlood
 
I'm not really sold on the name though... Naming a service after the mini-isle right by the check out stand filled with candy...

As Wardell has been selling sci-fi games since he started, I thought of it more as the impulse engine from Star Trek. Basically a reaction drive using plasma for interplanetary travel. Not exactly hi-tech in the science fiction world but then this is a new service.

Of course, since Impulse is used to sell things, I can see your point.

 
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