Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Atlantica Online Announced

Developer and publisher NDOORS announces Atlantica Online, a turn-based strategy MMOG set to enter closed beta in July. The Atlantica Online Website has screenshots and a debut trailer, and here's the announcement:

EL SEGUNDO, Calif. -- June 18, 2008 – Atlantica brings back classic turn-based gameplay and marries it to a deep strategic framework that encompasses combat, character/party development and city/country management. NDOORS, developer and publisher of massively multiplayer online games (MMOGs), will launch the Atlantica closed beta in July.

NDOORS designed Atlantica’s combat, mercenary and city/country management systems to set it apart from the rest of the MMO market.

The turn-based combat system offers players the chance to strategically plan every move of the nine characters in their group. Players can form teams of three to bring 27 controllable characters into combat. Or for simple fights, players can preset each character/mercenary’s skill set and let the auto-battle system resolve the fight.

The mercenary system gives players the chance to manage multiple characters’ development simultaneously. In addition to their main character, players can hire eight mercenaries each with a different class and skills. They can be obtained as an infant and raised, married to other mercenaries and even have their own children. Mercenaries’ stats will decline as they age, necessitating the need to constantly update and upkeep the mercenary roster.

The city/country management system adds a layer of strategic play beyond typical party level interaction. Guilds can establish control of cities and go to war with each other. They will need to plan everything from culture, commerce and industry, even down to the placement of buildings for the maximum output. Groups of guilds can even band together to take control of countries. Controlling cities and countries allows them to obtain rare items and mercenaries.

“We really strived to create a game that gave players something new,” said Peter Kang, CEO of NDOORS Interactive. “Atlantica was designed to bring the gameplay that RPG and strategy fans love the most to the MMO world. Atlantica takes smarts, requiring planning and strategy at every step.”

Players take on the quest to destroy the Oriharukon energy, a powerful sensor from Atlantis that is poisoning the world. This journey will take players around the globe, including the ancient civilizations of Hanyang (Korea), Indus Valley (India and Pakistan), Mesopotamia (Iraq, Syria and Turkey) and Egypt, as well as North America and legendary locales such as the Pyramids and Angkor Wat.

To sign up, visit www.playatlantica.com.

View
8 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >

8. Re: Boring! Jun 19, 2008, 06:11 Flo
 
...that being an MMO would inevitably strip them of everything that made them great
So true. I played lots of MMORPGs (UO, EQ, Eve, WOW) but always got bored after the first month. Now call me crazy but the only MMORPG I enjoyed was Dungeons & Dragons Online because it provided a tighter world and a nicely crafted but smaller set of quests (others bashed it for that).

This comment was edited on Jun 19, 06:16.
 
Supporter of the "Chewbacca Defense"
Reply Quote Edit Delete Report
 
7. Re: Boring! Jun 19, 2008, 00:52 Jerykk
 
I'm DYING for a hardcore post-apocalyptic RPG MMO.

I'd almost be excited for a Fallout, Deus Ex or Vampire: The Masquerade MMO except then I'd realize that being an MMO would inevitably strip them of everything that made them great.

 
Avatar 20715
 
Reply Quote Edit Delete Report
 
6. Re: TURN BASED RULES! Jun 19, 2008, 00:39 Kxmode
 
turn-based MMO?

"You move 2 blocks. Awaiting for opponent's move."
*one minute passes*
"Awaiting for opponent's move."
*two minutes pass*
"Awaiting for opponent's move."
*five minutes pass*

See a pattern?

-----
http://www.gamemusicjukebox.com/
Game p/reviewer for http://www.gameindustry.com/
 
Avatar 18786
 
Reply Quote Edit Delete Report
 
5. TURN BASED RULES! Jun 19, 2008, 00:14 Wildone
 
wtf do I need a P4 quad core tri SLI system for when I can make do with windows 3.1 and THIS GAME!! RADDDICUS!

 
Reply Quote Edit Delete Report
 
4. No subject Jun 18, 2008, 23:30 Hump
 
Developer and publisher NDOORS announces Atlantica Online, a turn-based......

I'M-NOT-LISTENING-LA-LA-LA-LA-LA-LA-LA-LA......
 
Avatar 10137
 
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Reply Quote Edit Delete Report
 
3. Re: Boring! Jun 18, 2008, 23:12 Kosumo
 
You can wish all you like, the chance anyone around here goes "Oh, Bullet is tired of fantasy based MMO's so even thought this sound at lest a bit diffent, I wont buy it, out of respect for Bullet"

Then again worsts thing happen at sea but I am not going their cos if its worst than here, it must be bad!

 
Reply Quote Edit Delete Report
 
2. Re: Boring! Jun 18, 2008, 23:07 Nate
 
Huxley is Sci-Fi. Not really post-apocalyptic though.

Fallen Earth is a post-apocalyptic MMO. However, they don't have a big budget.

 
Avatar 24272
 
Reply Quote Edit Delete Report
 
1. Boring! Jun 18, 2008, 22:57 Techie714 ©
 
Damn I'm so tired of all these fantasy based MMO's. I wish that YOU PEOPLE would stop buying them so much. I'm DYING for a hardcore post-apocalyptic RPG MMO. But I guess Sci-Fi games are just not worth the risk, (Ie: Tabula Rasa).

"If you were in it you would know.."
http://deathanddebauchery.com/
 
Avatar 25373
 
Steam (ID)
http://steamcommunity.com/id/techie714/
DEAD SH0T
Keep your privacy!
http://prism-break.org/
Reply Quote Edit Delete Report
 
8 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >


footer

.. .. ..

Blue's News logo