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Battlefield Heroes to Launch with Two Maps

The Battlefield Heroes Q&A on Gamasutra mentioned the other day includes a tidbit about the upcoming free installment in the Battlefield series we overlooked at the time (thanks FiringSquad). In what may be a case of getting what you pay for, producer Ben Cousins revealed the game will launch with a mere two maps:

Yeah, absolutely. I mean, what we did is, we come to this from two angles. The first one is that in every Battlefield game, we bust our asses making 50 maps, and then within six months of the game being released, everyone's playing two maps. The two best maps. So, we just decided to make just the two best maps, and not the other kind of maps.

And the other reason is because this is a service, not a product. We're going to have ongoing support. The live team for the game are almost as big as the dev team. We want to have people coming back to the game over time, but we also want the community to inform us what type of game they want to play.

So we're launching with an infantry-focused map, and a vehicle-focused map, and if they want to play the infantry-focused map then we will continue to make infantry-focused maps. And, similarly, if they think of this as a vehicle-based game, then we'll make the maps which reinforce that feel. So it's down to the community to define what type of game this is, really.

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17. Re: No subject Apr 3, 2008, 01:37 >U
 
What about the trailer promising you wont get owned by a 15 yo foul mouth with no life?
Anyone with a brain should have seen that claim as bullshit from the start. There is no way to prevent those with better reflexes, Internet connections and PC's, and lots of time on their hands from dominating in such online multiplayer games unless the game itself is gimped to the point where success in it is programmed to be a random occurrence.

I saw in the comments of the linked Gamasutra article that Ben Cousins claimed that the game's matchmaking system would ensure that players only play with people of equal skill level. However that's not realistic. First, what happens when there simply aren't enough or any players of your rated skill level available to play? Will players be prevented from playing? That wouldn't go over at all. Second, in a free game there is nothing from stopping the best players from having multiple accounts so that they can pick on the newbies. Good matchmaking could help somewhat IF the skill rating system itself is granular enough in comparing players and IF the game always has enough players of the various skill levels to make it effective. However, it's never going to prevent lopsided games.

This comment was edited on Apr 3, 03:48.
 
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