Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Battlefield Heroes to Launch with Two Maps

The Battlefield Heroes Q&A on Gamasutra mentioned the other day includes a tidbit about the upcoming free installment in the Battlefield series we overlooked at the time (thanks FiringSquad). In what may be a case of getting what you pay for, producer Ben Cousins revealed the game will launch with a mere two maps:

Yeah, absolutely. I mean, what we did is, we come to this from two angles. The first one is that in every Battlefield game, we bust our asses making 50 maps, and then within six months of the game being released, everyone's playing two maps. The two best maps. So, we just decided to make just the two best maps, and not the other kind of maps.

And the other reason is because this is a service, not a product. We're going to have ongoing support. The live team for the game are almost as big as the dev team. We want to have people coming back to the game over time, but we also want the community to inform us what type of game they want to play.

So we're launching with an infantry-focused map, and a vehicle-focused map, and if they want to play the infantry-focused map then we will continue to make infantry-focused maps. And, similarly, if they think of this as a vehicle-based game, then we'll make the maps which reinforce that feel. So it's down to the community to define what type of game this is, really.

View
11. No subject Apr 2, 2008, 23:14 Innocent
 
"When you launch with 10+ maps, there's a good chance that at least one map will be good. When you have two maps, there's a good chance that neither will be good." - Jerykk

QFT! the whole point behind a 10+ dev map release is: the community is going to select ONE, MABEY 2 maps that don't suck donkey dong. releasing 2 maps is really really limiting our finding a good map.
the whole point behind your 13 map having game is: you made 13 maps, and you clearly were unaware that 12 were shitty. had you been aware, there would have been 12 shitty maps and 10 variations on that one great map. (Karkland Night, Karkland Airdrop, Karkland Allvehicle, Karkland Allinfantry, Karkland etc...).

Inno

 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Apr 2, 20:06 Um.... The Half Elf
  3. Apr 2, 21:10  Re: Um.... Krovven
  4. Apr 2, 21:22   Re: Um.... Veterator
  5. Apr 2, 21:56    Re: Um.... Jerykk
  6. Apr 2, 22:23     Re: Um.... Elf Shot The Food
  7. Apr 2, 22:44      Re: Um.... Prez
  13. Apr 2, 23:55     Re: Um.... sponge
  10. Apr 2, 23:00   Re: Um.... >U
  12. Apr 2, 23:38    Re: Um.... ViRGE
  14. Apr 3, 00:05     Re: Um.... Jerykk
  2. Apr 2, 20:49 the odd man out Mega Fantasy Sci-Fi PostApocalyptic MMORTRPFPS 9000
  8. Apr 2, 22:51 No subject >U
  9. Apr 2, 22:53 2 maps Tumbler
>> 11. Apr 2, 23:14 No subject Innocent
  15. Apr 3, 00:32 No subject Dev
  16. Apr 3, 00:57  Re: No subject manic half
  17. Apr 3, 01:37  Re: No subject >U
  18. Apr 3, 03:14 No subject DangerDog
  19. Apr 3, 08:01 No subject Veinman
  20. Apr 3, 11:42  Re: No subject Kevlar
  21. Apr 3, 13:37 No subject Skullguise
  24. Apr 4, 06:29  Re: No subject Kevlar
  25. Apr 4, 08:24   Re: No subject Brainp0wa
  22. Apr 3, 16:56 No subject xXBatmanXx
  23. Apr 3, 16:58 No subject xXBatmanXx


footer

.. ..

Blue's News logo