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PC Mass Effect May 6

Electronic Arts specifies May 6 as the precise release date for the PC edition of Mass Effect, which was already expected in May (story). The announcement fills in a few more details on how the PC edition will differ from the Xbox 360 original:

Edmonton, Alberta, Canada (February 26, 2008) – Leading video game developer BioWare™, a division of Electronic Arts Inc. (NASDAQ: ERTS), has announced that the award-winning space epic Mass Effect™ will be released for the PC on May 6, 2008 in North America. Re-designed for the PC, Mass Effect invites players to take the role of Commander Shepard as they set out on an adventure to save the galaxy from imminent destruction. Wrought with treachery, heroism, difficult decisions and a universe filled with unique and colorful species, Mass Effect delivers a truly compelling storyline.

Mass Effect for the PC introduces the following features:

    · New squad control interface – Players can now issue commands to individual squad members, providing a new level of depth to the tactical combat.
    · Hot-key functionality – Biotic powers and abilities can be mapped to individual keys, allowing a faster “run and gun” style of gameplay.
    · Re-designed Mako controls – Players can explore alien planets and engage in vehicular combat with an intuitive and fully camera independent control system for the Mako, their all-terrain vehicle.
    · Quick-save – New quick-save button and increased number of save slots.
    · New decryption mini-game – A new decryption mini-game invites players to test their skills as they avoid obstacles and move their icon to the center of the digital mechanism.
    · New inventory screen GUI and functionality – The enhanced inventory system makes it easier for players to equip and modify their weapons and armor.

Originally released for the Xbox 360™ videogame and entertainment system, Mass Effect has received critical acclaim throughout the world with more than 70 awards including Console Game of the Year and Role-Playing Game of the Year. Mass Effect has been named 2007 Game of the Year by The New York Times and has received 5 Elan Canadian Awards for the Electronic and Animated Arts. Combining a deep story with intense combat, Mass Effect challenges the player to make difficult decisions that can significantly impact the course of events. An innovative conversation system allows for lifelike interaction with some of the most realistic digital actors, voiced by Hollywood actors such as Seth Green, Marina Sirtis, Lance Henriksen and Keith David. Mass Effect for the PC has not yet been rated by the Entertainment Software Rating Board or PEGI.

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35. No subject Feb 26, 2008, 19:52 Metasparks
 
_Some_ of you guys are the whiniest, most bitching bastards I've ever seen... please tell me there is more to posting on news board than whining and bitching and ranting and trolling. I do my share, but many of you take the cake.

Sure the bullet points are lame. But guess what, they are porting it to the PC players who don't own 360s. If you have it on 360 and don't want to see the improved graphics, move along, and enjoy another PC game... otherwise, be happy that you can use that $400 dollar video card for something other than 3DMark222-2GOODFORU.

And yes.. do speak with your wallets.. but the game is not even out yet on the PC. Why be little bitches?

 
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34. Re: Not buying it.... Feb 26, 2008, 19:51 xXBatmanXx
 
Orangebox on Steam = $49.95
Orangebox from Gamestop and Bestbuy = $49.99

Hey you're right! Steam does provide the game cheaper!

woofuckinghoo

Exactly.

must finish BioShock.....step away from the 360 and play BioShock on PC....
 
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33. DEMO?? Feb 26, 2008, 19:19 eggsborks
 
Any word on a demo?
I would like to try a demo first to see how bad the port is or isn't.

 
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32. Re: Not buying it.... Feb 26, 2008, 18:56 ibm
 
Not talking about value for money, it's usually about comparing the price for buying the game digitally through Steam compared to buying from a shop and getting the physical box.

Orangebox on Steam = $49.95
Orangebox from Gamestop and Bestbuy = $49.99

Hey you're right! Steam does provide the game cheaper!

woofuckinghoo

As for the topic, I'm looking forward to another quality Bioware game. I could bitch and moan like some mardy fuckers on here about some details but I'd rather Bioware keep producing and supporting PC gaming than just pander to the console only crowd. To think I actually came close to buying a 360 to play this game shivers thanks Bioware for getting the PC release out pretty quickly!

It would only hurt Bioware in the long run anyway, console kiddies will lap anything up and rate every game as the best game ever, Bioware would become sloppy. They need us bitchy PC gamers to keep them on their toes!


This comment was edited on Feb 26, 19:07.
 
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31. Re: Not buying it.... Feb 26, 2008, 18:35 human
 
Batman just claimed that Valve's 'cheaper games' claims never happened.

I'm not sure that's true, considering Orange Box was at least 3 new games (Portal, TF2, Ep2) for $50. Value added if you havent played the old Valve games, since you also got HL2 and HL2E1.

Do your math, Batman.

 
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30. Re: Not buying it.... Feb 26, 2008, 18:35 Bone43
 


Then why take the time at all?

Thats easy its called $$$ Cha-Ching!

Seriously how many good PC ports have there been in say the last 2 years?

 
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29. Re: Not buying it.... Feb 26, 2008, 18:31 xXBatmanXx
 
WRONG! Had a game been "what it should have been in the first place" it would have been developed for the PC and not just another crappy port of which there seems to be way to many of lately.

Then why take the time at all?

must finish BioShock.....step away from the 360 and play BioShock on PC....
 
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28. Re: Release date, DLC, and Steam Feb 26, 2008, 18:20 nin
 

Thanks Derek! Please keep us posted!




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27. No subject Feb 26, 2008, 18:17 PsychoMoggieBagpuss
 
To be honest I'd rather they did take the extra time to update the game for the PC. I played it on the 360 and thought it was one of the best games I've played in a long time, the control scheme fit the gamepad incredibly well. However console style controls do not really work with PC games (there are a few exceptions however), and the keyboard/mouse combination allows for a lot more variety.

PMB
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http:/www.futilez
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26. Re: Not buying it.... Feb 26, 2008, 18:09 Bone43
 

I think they see an opportunity to bring the game to the PC platform and make it what it SHOULD HAVE BEEN IN THE FIRST PLACE.

WRONG! Had a game been "what it should have been in the first place" it would have been developed for the PC and not just another crappy port of which there seems to be way to many of lately.

Oh and BTW consoles are swag.


 
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25. #19 Feb 26, 2008, 17:47 necrosis
 
I second this. I think on the first announcement of the PC version someone (was it you?) said the exact same thing. The points are nothing more than saying "we made the game playable with KB&M".

I want to play the game, but knowing how to read between the lines makes me think 'you fucking better do these things or this game will bomb like every other shitty console to pc port'.

 
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24. Re: Release date, DLC, and Steam Feb 26, 2008, 17:45 xXBatmanXx
 
Does Valve take a huge chunk of change out of every Steam release? It's the only release I can see why more companies don't do it. Costs less per copy to distribute, convenient redownloading for those who don't need a pretty box, and a form of copy protection built right in.

Well, their claim of "cheaper games" never came to light - so I am sure they are keeping the "retail profit" difference for themselves.

must finish BioShock.....step away from the 360 and play BioShock on PC....
 
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Buy from GreenManGaming? Use this, we both get $2.00 - http://www.greenmangaming.com/?gmgr=purutuwi
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23. Re: Release date, DLC, and Steam Feb 26, 2008, 17:10 Jedi Master
 
It's going to cost something, certainly. However, I think it's a simple case of NIH for EA on Steam (Not Invented Here).
They have their own (inferior) EA downloader that they'd prefer you to use that nets them 100%, no sharing.

 
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22. Re: Release date, DLC, and Steam Feb 26, 2008, 16:59 Zyrxil
 
Does Valve take a huge chunk of change out of every Steam release? It's the only release I can see why more companies don't do it. Costs less per copy to distribute, convenient redownloading for those who don't need a pretty box, and a form of copy protection built right in.

 
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21. Re: Those are features? Feb 26, 2008, 16:55 JohnBirshire
 
Wow. Thanks for throwing us PC players a bone. Seriously though, making a port playable on the PC is not worthy of bullet-points in your press release.

I would have to agree with your assessment. I think some of these console fanboys aren't looking at the facts very carefully before they flame us for having dissenting opinions.

As to your statement about the length of the press releases I agree, but not only that, but the fact that they have posted a new "Mass Effect for the PC!" press release every other day for the last several weeks is getting extremely ridiculous as well.

You can keep your console leftovers while I'm playing Witcher.

 
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20. Release date, DLC, and Steam Feb 26, 2008, 16:45  CrushBug 
 
May 2008 is the targeted release month, but we won't announce anything until the game goes gold and we know exactly when the game will hit store shelves.

Yo Crushbug! Will this include the content that ships next month to Live?
Since neither the game, nor the DLC has been finalized yet, we aren't yet ready to talk about this yet.

Any word on if this'll reach Steam?
The game will be distributed digitally, but we don't have a final list to announce yet. Steam is neither in nor out at this time, but we will announce it once things get finalized.


Derek French
Technical Producer, Live Team
BioWare Corp.
This comment was edited on Feb 26, 16:58.
 
Derek French
Technical Producer
BioWare
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19. Those are features? Feb 26, 2008, 16:44 infekt
 
· New squad control interface = mouse & keyboard support
· Hot-key functionality = mouse & keyboard support
· Re-designed Mako controls = mouse & keyboard support
· Quick-save = standard PC feature for the last 10+ years
· New decryption mini-game = Bioshock ripoff? = boring time sink
· New inventory screen GUI and functionality = GUI so we can see more than five items on the screen at once?

Wow. Thanks for throwing us PC players a bone. Seriously though, making a port playable on the PC is not worthy of bullet-points in your press release.

 
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18. Re: No subject Feb 26, 2008, 16:41 MMORPGHoD
 
I say let them take all the extra time they need. I have a back log of games to play as it is..

 
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17. Re: No subject Feb 26, 2008, 16:36 The Half Elf
 
I'd settle for new Mako controls as DLC for the 360.

 
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"I've never seen a feature like this before. It warms your ass. It's wonderful" -Walter Bishop
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16. No subject Feb 26, 2008, 16:32 Cabezone
 
People are too impatient nowadays, if it's not the latest thing, it's worthless. I don't care if a company spends an extra year to port a game, as long as the port is done well. A dual launch is worthless if one version is not properly made for it's platform.  
"Pants! Pants! Pants!"
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