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NVIDIA/AGEIA Q&A

The NVIDIA AGEIA PhysX Acquisition Q&A on FiringSquad talks with NVIDIA's Derek Perez about the acquisition of AGEIA, a fellow all-caps hardware company. He uses the same "heterogeneous computing model" phrase used yesterday to announce the move (story), an interesting take, since it sounds like they plan to homogenize AGEIA's PPU onto their GPUs, saying "Physics is a natural for processing on the GPU." As for existing stand-alone PhysX cards, he says: "We will continue to support the current line of Ageia products that are on the market today."

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20. Re: I wanna get Feb 6, 2008, 19:23 Enahs
 
Oh please. A calculator doing basic physics calculations for an object is nowhere near the complexity of a real time physics engine. Physics engines in games often operate at fixed rates, say 60hz or 100hz where they must detect collisions for large numbers of dynamic objects, and iteratively resolve penetrations between large numbers of independently moving objects, on top of the more advanced functionality of maintaining constraints of joints or other physical modelling of motors, pulleys, etc. The amount of work involved in that is far above punching in some velocity math on a calculator.


I am sorry. But everything you just said, is mathematically easy and not very computer resource intensive.

What you just said, the raw numbers can be crunched at 100 times a second on a 10 year old computer with proper algorithms. That is one of the things engineers starting using PC's for years ago.

Trying to display that raw data as graphics is where the problem comes in. The difference is the engineers would get the raw data and they would the analyze the raw numbers. Now display it as a real world representation on the screen.




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This comment was edited on Feb 6, 19:24.
 
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    Date Subject Author
  1. Feb 5, 10:33 As for existing stand-alone PhysX cards MMORPGHoD
  3. Feb 5, 12:37  Re: As for existing stand-alone PhysX ca  famished 
  4. Feb 5, 13:36  Re: As for existing stand-alone PhysX ca kimbambaman
  18. Feb 6, 09:56   Re: As for existing stand-alone PhysX ca shul
  22. Feb 13, 09:09    Re: As for existing stand-alone PhysX ca kimbambaman
  24. Feb 14, 08:16     Re: As for existing stand-alone PhysX ca shul
  2. Feb 5, 12:35 Derek Perez.... Toebot
  5. Feb 5, 13:59 No subject necrosis
  6. Feb 5, 14:33  Re: No subject MuzixMon
  19. Feb 6, 10:01   Re: No subject shul
  7. Feb 5, 15:51 I wanna get LittleMe
  8. Feb 5, 16:16  Re: I wanna get HardCore
  9. Feb 5, 17:39   Re: I wanna get PHJF
  10. Feb 5, 18:09    Re: I wanna get Agent.X7
  13. Feb 5, 21:07     Re: I wanna get Enahs
  11. Feb 5, 19:23    Re: I wanna get HardCore
  12. Feb 5, 21:05    Re: I wanna get DrEvil
  14. Feb 5, 21:16     Re: I wanna get Enahs
  15. Feb 5, 23:19      Re: I wanna get DrEvil
  16. Feb 6, 04:03       Re: I wanna get PHJF
>> 20. Feb 6, 19:23       Re: I wanna get Enahs
  21. Feb 7, 13:54        Re: I wanna get DrEvil
  23. Feb 14, 08:14         Re: I wanna get shul
  17. Feb 6, 08:39 No subject dryden555


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