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Valve Releases Steamworks

Valve announces the release of Steamworks free of charge, offering developers and publishers the game publishing tools used for Half-Life 2 and The Orange Box. Steamworks allows for copy protection, stats tracking, auto-updates, voice communication, and more:

January 29, 2008 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announce Steamworks, a complete suite of publishing and development tools - ranging from copy protection to social networking services to server browsing - is now available free of charge to developers and publishers worldwide.

Steamworks, the same suite of tools used in best-selling PC titles Half-Life 2 and The Orange Box, is available for all PC games distributed via retail and leading online platforms such as Steam. The services included in Steamworks may be used a la carte or in any combination.

Specifically, Steamworks offers:

    Real-time stats on sales, gameplay, and product activation: Know exactly how well your title is selling before the charts are released. Find out how much of your game is being played. Login into your Steamworks account pages and view up to the hour information regarding worldwide product activations and player data.

    State of the art encryption system: Stop paying to have your game pirated before it's released. Steamworks takes anti-piracy to a new level with strong encryption that keeps your game locked until the moment it is released.

    Territory/version control: The key-based authentication provided in Steamworks also provides territory/version controls to help curb gray market importing and deliver territory-specific content to any given country or region.

    Auto updating: Insures all customers are playing the latest and greatest version of your games.

    Voice chat: Available for use both in and out of game.

    Multiplayer matchmaking: Steamworks offers you all the multiplayer backend and matchmaking services that have been created to support Counter-Strike and Team Fortress 2, the most played action games in the world.

    Social networking services: With support for achievements, leaderboards, and avatars, Steamworks allows you to give your gamers as many rewards as you would like, plus support for tracking the world's best professional and amateur players of your game.

    Development tools: Steamworks allows you to administer private betas which can be updated multiple times each day. Also includes data collection tools for QA, play testing, and usability studies.

    "Developers and publishers are spending more and more time and money cobbling together all the tools and backend systems needed to build and launch a successful title in today's market," said Gabe Newell, president of Valve. "Steamworks puts all those tools and systems together in one free package, liberating publishers and developers to concentrate on the game instead of the plumbing."

    "As more developers and publishers have embraced Steam as a leading digital distribution channel, we've heard a growing number of inquiries regarding the availability of the platform's services and tools," said Jason Holtman, director business development at Valve. "Offering Steamworks is part of our ongoing efforts to support the needs of game developers and our publishing partners."

    Steam is a leading platform for the delivery and management of PC games and digital content. With over 13 million active accounts and more than 250 games, plus hundreds of movie files and game demos available, Steam has become a frequent destination for millions of gamers around the world.

For more information regarding Steamworks, please visit www.steamgames.com/steamworks. To find out about more about Steamworks contact jasonh@valvesoftware.com

View
37. Re: ... Jan 29, 2008, 17:05 >U
 
How do you know disabling updates doesn't work if you don't use Steam?

As I have mentioned many times in the past, I have thoroughly tested and investigated Steam. That is why I know all of its problems and shortcomings.

Afterall, you've made it very clear how you despise Valve and think they're trying to destroy the videogame industry, so obviously you haven't tried it yourself.

You've just made it very clear once again that you are so busy sucking Valve's cock that you don't actually read what I write.

This comment was edited on Jan 29, 19:58.
 
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  2. Jan 29, 13:39  Re: ... Krovven
  3. Jan 29, 13:41   Re: ... NKD
  5. Jan 29, 13:56   Re: ... manic half
  6. Jan 29, 14:03    Re: ... Bhruic
  8. Jan 29, 14:11     Re: ... skyguy
  32. Jan 29, 16:52      Re: ... >U
  9. Jan 29, 14:12     Re: ... Duc
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  12. Jan 29, 14:26       Re: ... BigFreak
  15. Jan 29, 14:36       Re: ... Bet
  22. Jan 29, 15:22        Re: ... xXBatmanXx
  24. Jan 29, 15:49         Re: ... Ecthelion
  25. Jan 29, 15:57          Re: ... xXBatmanXx
  10. Jan 29, 14:14    Re: ... Justus
  13. Jan 29, 14:27     Re: ... Krovven
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  4. Jan 29, 13:51 404 Cortex Reaver
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  14. Jan 29, 14:35 ... theyarecomingforyou
  17. Jan 29, 14:42  Re: ... Bhruic
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  30. Jan 29, 16:30    Re: ... Bhruic
  36. Jan 29, 17:01  Re: ... >U
  16. Jan 29, 14:39 ... theyarecomingforyou
  19. Jan 29, 14:55  Re: ... Wrigleyvillain
  20. Jan 29, 15:03 ... theyarecomingforyou
  21. Jan 29, 15:14  Re: ... Kosumo
  26. Jan 29, 16:01   Re: ... Fibrocyte
  28. Jan 29, 16:21    Re: ... Kosumo
  29. Jan 29, 16:24     Re: ... xXBatmanXx
  23. Jan 29, 15:24 No subject DangerDog
  27. Jan 29, 16:12 ... theyarecomingforyou
  31. Jan 29, 16:37 ... theyarecomingforyou
  39. Jan 29, 17:20  Re: ... BigFreak
  34. Jan 29, 16:58 Puzzle Quest on Steam WOO! Krovven
  35. Jan 29, 17:00 ... theyarecomingforyou
>> 37. Jan 29, 17:05  Re: ... >U
  40. Jan 29, 17:26   Re: ... Krovven
  43. Jan 29, 17:41    Re: ... >U
  44. Jan 29, 17:47     Re: ... Krovven
  45. Jan 29, 17:59      Re: ... >U
  41. Jan 29, 17:27   Re: ... Ecthelion
  49. Jan 29, 18:18    Re: ... >U
  50. Jan 29, 18:30     Re: ... Ecthelion
  52. Jan 29, 19:43      Re: ... >U
  53. Jan 29, 20:58       Re: ... DedEye
  57. Jan 29, 22:45        Re: ... >U
  59. Jan 29, 22:55         Re: ... Krovven
  60. Jan 29, 23:00          Re: ... >U
  69. Jan 30, 08:40         Re: ... DedEye
  70. Jan 30, 15:13          Re: ... xXBatmanXx
  78. Jan 30, 19:46           Re: ... >U
  101. Jan 31, 02:11            Re: ... Prez
  105. Jan 31, 05:38             Re: ... >U
  71. Jan 30, 16:03          Re: ... Prez
  75. Jan 30, 19:20          Re: ... Bhruic
  76. Jan 30, 19:33           Re: ... Krovven
  79. Jan 30, 20:15            Re: ... Bhruic
  81. Jan 30, 21:11             Re: ... Krovven
  107. Jan 31, 06:29              Re: ... Bhruic
  80. Jan 30, 21:05           Re: ... DedEye
  82. Jan 30, 21:27            Re: ... >U
  94. Jan 30, 22:41             Re: ... DedEye
  96. Jan 30, 23:37              Re: ... >U
  110. Jan 31, 08:02             Re: ... Ecthelion
  113. Jan 31, 09:52              Re: ... >U
  108. Jan 31, 06:38            Re: ... Bhruic
  77. Jan 30, 19:45          Re: ... >U
  38. Jan 29, 17:07  Re: ... nin
  42. Jan 29, 17:27 Corrected Press Release >U
  46. Jan 29, 18:02 ... theyarecomingforyou
  47. Jan 29, 18:08  Re: ...  famished 
  48. Jan 29, 18:08  Re: ... >U
  51. Jan 29, 18:56  Re: ... BigFreak
  67. Jan 30, 02:04   Re: ... Ibbz
  73. Jan 30, 18:47    Re: ... >U
  100. Jan 31, 01:46     Re: ... Ibbz
  103. Jan 31, 04:39      Re: ... >U
  54. Jan 29, 21:23 ... theyarecomingforyou
  55. Jan 29, 22:00  Re: ... Prez
  56. Jan 29, 22:04   Re: ... Beamer
  58. Jan 29, 22:55    Re: ... >U
  63. Jan 29, 23:46     Re: ... Beamer
  65. Jan 30, 00:34      Re: ... >U
  68. Jan 30, 07:55       Re: ... Ecthelion
  74. Jan 30, 18:57        Re: ... >U
  61. Jan 29, 23:03 ... theyarecomingforyou
  62. Jan 29, 23:19  Re: ... >U
  64. Jan 29, 23:47   Re: ... Beamer
  66. Jan 30, 00:42    Re: ... >U
  72. Jan 30, 18:08 No subject coder
  83. Jan 30, 21:29 RILEY STFU Krovven
  85. Jan 30, 21:37  Re: RILEY STFU >U
  84. Jan 30, 21:36 ... theyarecomingforyou
  86. Jan 30, 21:38 ... theyarecomingforyou
  87. Jan 30, 21:49  Re: ... >U
  88. Jan 30, 21:56 ... theyarecomingforyou
  89. Jan 30, 22:04  Re: ... >U
  90. Jan 30, 22:15 ... theyarecomingforyou
  91. Jan 30, 22:22  Re: ... >U
  93. Jan 30, 22:35   Re: ... Krovven
  95. Jan 30, 22:58    Re: ... >U
  92. Jan 30, 22:32 ... theyarecomingforyou
  97. Jan 31, 00:16 No subject coder
  98. Jan 31, 00:35  Re: No subject >U
  99. Jan 31, 01:30   Re: No subject Krovven
  102. Jan 31, 04:26    Re: No subject >U
  104. Jan 31, 05:38 Whew. Brin
  106. Jan 31, 06:22  Re: Whew. >U
  109. Jan 31, 07:21   Re: Whew. Brin
  112. Jan 31, 09:45    Re: Whew. >U
  115. Jan 31, 10:07     Re: Whew. Ecthelion
  116. Jan 31, 10:13      Re: Whew. >U
  117. Jan 31, 10:17       Re: Whew. Ecthelion
  119. Jan 31, 10:47        Re: Whew. >U
  127. Feb 5, 13:11         Re: Whew. Masa
  118. Jan 31, 10:41      Re: Whew. >U
  111. Jan 31, 09:27 ... theyarecomingforyou
  114. Jan 31, 10:05  Re: ... >U
  120. Jan 31, 12:57 ... theyarecomingforyou
  121. Jan 31, 13:02  Re: ... Prez
  122. Jan 31, 17:30 This is getting tiring... Brin
  123. Feb 1, 01:46  Re: This is getting tiring... CreamyBlood
  124. Feb 1, 01:58   Re: This is getting tiring... Krovven
  125. Feb 2, 05:08    Re: This is getting tiring... CreamyBlood
  126. Feb 5, 12:54 No subject Masa
  128. May 4, 14:29 ankara nakliyat kardelen133
  129. May 23, 04:50 No subject KBlue
  130. Jun 14, 07:21  Re: No subject the
  131. Jul 21, 13:45   Re: No subject ddffee1


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