14 Replies. 1 pages. Viewing page 1.
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| 14. |
Re: No subject |
Jan 25, 2008, 17:32 |
Shadowcat |
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Don't judge games by demos. If you do, you'll miss out. Hahahahahahahahahahahahaha.
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| 13. |
Re: No subject |
Jan 24, 2008, 14:36 |
Eldaron Imotholin |
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It's a pity that everyone seems to judge Warrior Within based on the very limited demo. The full game was not 99% combat and featured much better level design than SoT. It did a much better job of integrating the combat into the platforming aspects of the game and was far less formulaic and predictable than SoT's "combat area (with respawning enemies), platforming area, combat area, platforming area" level design. For all intents and purposes, WW is the best game of the bunch and the only real weakness is the angsty transformation of the protagonist and the occasional rock music. However, these are relatively trivial.
Don't judge games by demos. If you do, you'll miss out.
I totally agree. The music didn't bother me, though. I personally have a thing for rockmusic in games and/or movies. It gives that extra kick to the action, that extra adrenaline rush. I personally enjoyed the Transformers movie especially when that rockmusic kicks in and the transformers go on a rampage on the highway!
Oh but anyway (I was getting off-topic)... Warrior Within is indeed the best of the series and I REALLY enjoyed Two Thrones aswell!!
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Playing: Skyrim, World of Warcraft. Future: Dead Space 3. |
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| 12. |
Re: No subject |
Jan 24, 2008, 11:55 |
Jerykk |
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I played the demo for the followup, and it scarred me so badly (they completely missed the point, it was obvious Ubisoft big-wig-idiots got their hands on the creative direction) that I never touched the sequels after. Really a pity. It's a pity that everyone seems to judge Warrior Within based on the very limited demo. The full game was not 99% combat and featured much better level design than SoT. It did a much better job of integrating the combat into the platforming aspects of the game and was far less formulaic and predictable than SoT's "combat area (with respawning enemies), platforming area, combat area, platforming area" level design. For all intents and purposes, WW is the best game of the bunch and the only real weakness is the angsty transformation of the protagonist and the occasional rock music. However, these are relatively trivial.
Don't judge games by demos. If you do, you'll miss out.
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| 11. |
Re: No subject |
Jan 24, 2008, 07:53 |
Eldaron Imotholin |
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Hehehe nice one hehe
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Playing: Skyrim, World of Warcraft. Future: Dead Space 3. |
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| 10. |
Re: No subject |
Jan 24, 2008, 07:36 |
Burrito of Peace |
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Complete madness. Madness? THIS. IS. SPAR...shit...wrong place. Let's give it another go shall we?
~ahems~
Madness? THIS. IS. PERSIA!
This comment was edited on Jan 24, 07:38. |
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| 9. |
No subject |
Jan 24, 2008, 06:54 |
Eldaron Imotholin |
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In AC you've experienced right about everything the game has to offer after the first mission. I played that game for the story / cutscenes, which were ok.
Prince of Persia AND all its sequals (imo) I played for those marvelous acrobatic moves and not-over-the-top-complicated-but-interesting puzzles. Apart from that, even the story of every PoP was more than ok.
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Playing: Skyrim, World of Warcraft. Future: Dead Space 3. |
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| 8. |
Re: No subject |
Jan 24, 2008, 03:40 |
Ludomancer |
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Sands of Time was one of my all-time favorite games. I played the demo for the followup, and it scarred me so badly (they completely missed the point, it was obvious Ubisoft big-wig-idiots got their hands on the creative direction) that I never touched the sequels after. Really a pity.
Assassin's Creed is a whole different ballgame that all of the above though. It's a flawed masterpiece in the truest sense.
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| 7. |
Re: No subject |
Jan 24, 2008, 03:13 |
sponge |
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That's what I actually like about platformers. Figuring out how to get from point A to point B and then possessing the skill necessary to pull it off. From what I've heard, AC's platforming is completely streamlined and automated, requiring minimal planning or skill from the player. If this is indeed true, I'll take traditional platforming any day. Agreed. The illusion of open-endedness (since no game really is) is really overrated. I'll take a new PoP over another boring Assassin's Creed anyday of the week.
I kind of feel like playing PoP now.
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| 6. |
Re: Please make it good. |
Jan 23, 2008, 22:50 |
nin |
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Charlie Murphy: [when Prince challenges them to basketball] We can call it the shirts vs the blouses.
[Prince looks on the verge of tears]
Charlie Murphy: I don't know what he was crying about. He knew where he got that shirt and it certainly wasn't in the men's department.
------------------------------------------------ http://niggytardust.com/saulwilliams/menu http://www.youtube.com/watch?v=I4zXIyyaJss&NR=1 |
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 5. |
Please make it good. |
Jan 23, 2008, 22:43 |
Ant |
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| SoT and old scroller PoP were good. I don't like the sequels after SoT. Ugh! |
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| 4. |
Re: No subject |
Jan 23, 2008, 22:37 |
Jerykk |
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I played Sands of Time (got it free with some sort of hardware) but after playing Assassin's Creed, I don't look forward to the 'you must run this corridor this way or die over and over and over'. That's what I actually like about platformers. Figuring out how to get from point A to point B and then possessing the skill necessary to pull it off. From what I've heard, AC's platforming is completely streamlined and automated, requiring minimal planning or skill from the player. If this is indeed true, I'll take traditional platforming any day.
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| 3. |
POP |
Jan 23, 2008, 21:28 |
Kxmode |
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What? A giant video game publisher is looking to continue developing their highly successful series at the same time a major Hollywood producer is working on a film based on the same property? A video game, based on a movie that's based on a video game. Complete madness.
----- http://www.gamemusicjukebox.com/ Game p/reviewer for http://www.gameindustry.com/ |
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| 2. |
Re: No subject |
Jan 23, 2008, 21:12 |
The Half Elf |
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I played Sands of Time (got it free with some sort of hardware) but after playing Assassin's Creed, I don't look forward to the 'you must run this corridor this way or die over and over and over'.
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| 1. |
No subject |
Jan 23, 2008, 20:49 |
Eldaron Imotholin |
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Nice! I always liked the PoP games. Simply fantastic gameplay, I think!
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Playing: Skyrim, World of Warcraft. Future: Dead Space 3. |
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14 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >
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