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PhysX UT3 Maps & SDK Plans

AGEIA Technologies Announces Unreal Tournament 3 PhysX Mod-Kit And Exclusive Unreal Engine 3 Content has word of PhysX-enabled content on the AGEIA Website and plans to release a PhysX SDK for UT3 next month. Here's a bit:

To showcase the power of the PhysX UT3 Mod-Kit and the PhysX processor, AGEIA Technologies is rolling out a series of Extreme PhysX Mod Levels for UT3 available as a free download starting today. The first set of PhysX mods includes the “Tornado” and “LightHouse” levels. The AGEIA Tornado PhysX Mod, which was first revealed at the Leipzig Games Conference earlier this year, features incredible physical realism and revolutionary new environmental impact powered by the PhysX processor. This completely new CTF map is named for the PhysX-powered tornado which tears the battlefield apart as the game progresses. In addition, the tornado actually lures rockets and projectile weapons into its vortex, if fired too close, presenting both dynamic risk and reward to daring players. Complementing Tornado is a new PhysX mod called LightHouse, which introduces an ominous, dungeon-like structure with myriad levels and hidden corridors, featuring a variety of destructible walls, floors and ceilings and new weaponry. Additional maps and mods showcasing other types of PhysX implementations and level morphs will be available soon as part of this ongoing AGEIA Mod-Kit program. The Mods will continue to offer compelling game-play scenarios as well as provide examples of AGEIA PhysX use encouraging modders to produce their own PhysX-driven experiences.

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20. Re: ... Nov 21, 2007, 16:53 4D-Boxing
 
PhysX will provide an increase in at least performance in every UT3 engine game to date.

If that is the case, AGEIA should put that info on their site. On apersonal note, I do own one of those PPUs and I've never seen any improvement except in titles that specifically support PhysX.

UT3 Engine was designed to be able to take advantage of PhysX but I don't think All developers take advantage of that.

I get more of performance boost by renaming the exe but that is an SLi thing.

 
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