GameDaily has a report based on a new study commissioned by IBM that suggests skills developed in online games may be useful in the world of business, where intuiting the workings of the economy (and presumably a willingness to grind) can be of great value. This has resulted in the creation of a program called Attent to allow the exploration of a virtual economy and see how this transforms the world of business. Here's a bit from GameDaily's summary of the 30+ page Adobe Acrobat report:
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