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| [Jun 04, 2007, 09:41 am ET] - Share - Viewing Comments |
- Civilization IV: Beyond the Sword
The
Civilization IV: Beyond the Sword Q&A
on Play.tm talks with Alex Mantzaris about the strategy expansion in the
works at Firaxis: "The final date is still 2050 AD, although we did add
considerable content to the modern era. For example, there are new buildings
to support your espionage strategy, like the Security Bureau that makes it
harder for foreign spies to perform missions in your cities, or the
Intelligence Agency that enhances your espionage spending. Other buildings
include Public Transportation, Industrial Parks, and Levees. There are new
modern technologies like Laser, Superconductor, and Stealth. New modern
units include the Mobile SAM, Mobile Artillery, Tactical Nuke, Attack
Submarine, Missile Cruiser, and Stealth Destroyer. Finally, the Cristo
Redentor Wonder allows you to switch civics without Anarchy."
- Dreamlords
The
Lockpick Entertainment Q&A on The MMO Gamer talks with David Rosén about
Dreamlords, Lockpick's MMORTS game: "Well, the Saga of Ina was just a demo
but it’s true that we like to venture into several areas. The industry still
has a lot of areas to evolve in and we’d like to contribute in several
areas. Dreamlords is our first and so far only MMO. We’re proud of what we
have achieved so far with it but we have a long way left until our vision of
the game is fullfilled [sic]."
- Near Death Studios
The
Brian Green Q&A on
TenTonHammer has a near death experience with Brian 'Psychochild' Green
of Near Death Studios about the dawn of the MMO industry with Meridian 59,
and more: "The reasons for 3DO shutting down Meridian 59 were pretty simple:
they took all the people off the project and most of us eventually left the
company because we were not able to work on online games. When we all left
they did not have anyone who had any technical knowledge of the programming
system, so they decided to shut the game down rather than face the
possibility of the game failing and them having no idea how to fix it."
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Re: No subject |
Jun 4, 2007, 14:33 |
The Raven |
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It's a result of many (most?) gaming professionals starting out by playing games. Nicknames are accepted when playing games... real names are the oddity. As you graduate from playing them to making them, you're gonna still have the same friends... the same people who knew you by your nickname.
Since so many of the gaming development community started by playign games, it's part of the culture to go by your gaming nickname professionally, as well as socially. 'Levelord', 'cliffyb', etc... |
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| Dreaming Demon, formerly Tikatt, formerly The Raven |
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