A post on the Ars forums offers the release of the Float32 modification for S.T.A.L.K.E.R.: Shadow of Chernobyl, which beefs up the already impressive graphics in GSC Game World's first-person shooter (thanks Doormat). Word is: "Full reflection vector calculations, better bump mapping, real specular effects! All this detail improvement costs nothing in framerate and you will get 20% better framerate than before if not more! Shadows are soft and no longer jagged and the overall graphical quality has been vastly improved. I am not posting screenies as it does no justice. Download it and see for yourself!"
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